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OpenEngine/open_engine/include/open_engine/opengl/opengl_texture.hpp
2026-01-12 16:57:00 +01:00

28 lines
657 B
C++

#ifndef OPENGL_TEXTURE_HPP
#define OPENGL_TEXTURE_HPP
#include <cstdint>
#include <renderer/texture.hpp>
namespace OpenEngine {
class OpenGLTexture2D : public Texture2D
{
public:
OpenGLTexture2D(const std::string& path);
virtual ~OpenGLTexture2D();
virtual uint32_t GetWidth() const override { return width; };
virtual uint32_t GetHeight() const override { return height; };
virtual void Bind(uint32_t slot = 0) const override;
private:
std::string path;
uint32_t width, height;
uint32_t id;
};
}
#endif // OPENGL_TEXTURE_HPP