33 lines
830 B
C++
33 lines
830 B
C++
#ifndef IMGUI_LAYER_HPP
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#define IMGUI_LAYER_HPP
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#include "open_engine/events/key_event.hpp"
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#include "open_engine/events/event.hpp"
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#include "open_engine/layer.hpp"
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namespace OpenEngine {
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class ImGuiLayer : public Layer
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{
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public:
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ImGuiLayer();
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~ImGuiLayer();
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virtual void OnAttach() override;
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virtual void OnDetach() override;
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virtual void OnImGuiRender() override;
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virtual void OnEvent(Event& event) override;
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bool CloseWindow(OpenEngine::KeyPressedEvent& event);
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void SetBlockEvents(bool block) { block_events = block; };
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void Begin();
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void End();
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private:
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bool block_events = false;
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float previous_frame_time = 0.0f;
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};
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}
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#endif // IMGUI_LAYER_HPP
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