31 lines
805 B
C++
31 lines
805 B
C++
#ifndef NATIVE_SCRIPTABLE_ENTITY_HPP
|
|
#define NATIVE_SCRIPTABLE_ENTITY_HPP
|
|
|
|
#include "open_engine/scene/native_scriptable_entity.hpp"
|
|
#include "open_engine/scene/entity.hpp"
|
|
|
|
namespace OpenEngine {
|
|
|
|
class NativeScriptableEntity
|
|
{
|
|
public:
|
|
virtual ~NativeScriptableEntity() = default;
|
|
template <typename T>
|
|
T& GetComponent() { return entity.GetComponents<T>(); };
|
|
template <typename T>
|
|
bool HasComponent() { return entity.HasComponent<T>(); };
|
|
|
|
protected:
|
|
virtual void OnCreate() {};
|
|
virtual void OnUpdate() {};
|
|
virtual void OnDestroy() {};
|
|
|
|
private:
|
|
Entity entity;
|
|
|
|
friend class Scene;
|
|
};
|
|
}
|
|
|
|
#endif // NATIVE_SCRIPTABLE_ENTITY_HPP
|