Files
OpenEngine/application/include/sandbox2d.hpp
2026-01-21 23:00:57 +01:00

92 lines
2.6 KiB
C++

#ifndef SANDBOX2D_HPP
#define SANDBOX2D_HPP
#include <dlfcn.h>
#include <open_engine.hpp>
#include "imgui.h"
#include <glm/ext/matrix_transform.hpp>
#include <glm/glm.hpp>
class Sandbox2DLayer : public OpenEngine::Layer
{
public:
Sandbox2DLayer()
: OpenEngine::Layer("sandbox_2d"),
camera((float)OpenEngine::Application::Get().GetWindow().GetWidth() /
OpenEngine::Application::Get().GetWindow().GetHeight(), 1.0f)
{
}
~Sandbox2DLayer() {};
void OnAttach() override
{
bindings = {
{"fwd/bckwd", 1},
{"right/left", 0},
{"yaw", 2}
};
face = OpenEngine::Texture2D::Create("assets/textures/awesomeface.png");
}
void OnDetach() override
{
}
void OnUpdate() override
{
OpenEngine::RenderCommand::SetClearColor({0.11f, 0.11f, 0.15f, 1.0f});
OpenEngine::RenderCommand::Clear();
OpenEngine::Renderer2D::BeginScene(camera.GetCamera());
OpenEngine::Renderer2D::DrawQuad(glm::vec2(0.5f, 0.5f), glm::vec2(0.3f), glm::vec4(color[0], color[1], color[2], color[3]));
OpenEngine::Renderer2D::DrawQuad(glm::vec2(-0.2f, -0.2f), glm::vec2(0.5f, 0.2f), {0.5f, 0.3f, 0.8f, 1.0f});
OpenEngine::Renderer2D::DrawQuad(glm::vec3(0.0f, 0.0f, -0.1f), glm::vec2(1.0f, 1.0f), face);
OpenEngine::Renderer2D::EndScene();
}
bool StopRunning(OpenEngine::KeyPressedEvent& event)
{
if (event.GetKeyCode() == OE_KEY_ESCAPE) {
OpenEngine::Application::Get().StopRunning();
return true;
}
return false;
}
void OnEvent(OpenEngine::Event& event) override
{
OpenEngine::EventDispatcher dispatcher(event);
//dispatcher.Dispatch<OpenEngine::KeyPressedEvent>(BIND_EVENT_FN(Sandbox2DLayer::StopRunning));
camera.OnEvent(event);
}
void OnImGuiRender() override
{
ImGui::Begin("Square settings");
ImGui::ColorEdit4("Square color", color);
ImGui::End();
}
private:
//OpenEngine::ShaderLibrary shader_library;
glm::vec3 square_pos = glm::vec3(0.0f);
glm::vec4 square_color = glm::vec4(1.0f);
float color[4] = {0.5f, 0.3f, 0.4f, 1.0f};
OpenEngine::Ref<OpenEngine::Texture2D> face;
std::unordered_map<std::string, unsigned int> bindings;
OpenEngine::OrthographicCameraController camera = {1280.0f / 1440.0f, 1.0f};
};
#endif // SANDBOX2D_HPP