Files
OpenEngine/open_engine/include/open_engine/renderer/.nvim_session
2026-01-12 16:57:00 +01:00

221 lines
8.8 KiB
Plaintext

let SessionLoad = 1
let s:so_save = &g:so | let s:siso_save = &g:siso | setg so=0 siso=0 | setl so=-1 siso=-1
let v:this_session=expand("<sfile>:p")
silent only
silent tabonly
cd ~/projects/open_engine/open_engine
if expand('%') == '' && !&modified && line('$') <= 1 && getline(1) == ''
let s:wipebuf = bufnr('%')
endif
let s:shortmess_save = &shortmess
if &shortmess =~ 'A'
set shortmess=aoOA
else
set shortmess=aoO
endif
badd +1 ~/projects/open_engine/open_engine
badd +170 ~/projects/open_engine/open_engine/src/open_engine/imgui/imgui_layer.cpp
badd +4 ~/projects/open_engine/open_engine/include/open_engine/opengl/imgui_glfw.h
badd +35 ~/projects/open_engine/open_engine/include/open_engine/opengl/imgui_opengl.h
badd +23 ~/projects/open_engine/open_engine/src/open_engine/application.cpp
badd +47 ~/projects/open_engine/open_engine/CMakeLists.txt
badd +12 ~/projects/open_engine/open_engine/include/open_engine/imgui/imgui_layer.hpp
badd +123 ~/projects/open_engine/open_engine/src/open_engine/opengl/imgui_opengl.cpp
badd +89 ~/.conan2/p/b/imgui15e51a8fb5246/p/include/imgui.h
badd +7 ~/projects/open_engine/open_engine/.envrc
badd +5 ~/projects/open_engine/open_engine/include/open_engine/core.hpp
badd +11 ~/.conan2/p/b/imgui15e51a8fb5246/p/include/imgui_export_headers.h
badd +1 ~/projects/open_engine/open_engine/src/open_engine/opengl/build_opengl.cpp
badd +4 ~/projects/open_engine/open_engine/src/open_engine/opengl/imgui_build.cpp
badd +1 ~/projects/open_engine/open_engine/conanfile.txt
badd +1 ~/projects/open_engine/open_engine/build/imguiTargets.cmake
badd +8 ~/projects/open_engine/open_engine/include/open_engine/logging.hpp
badd +4 ~/projects/open_engine/open_engine/src/open_engine/logging.cpp
badd +110 ~/projects/open_engine/open_engine/src/open_engine/opengl/imgui_glfw.cpp
badd +1 ~/projects/open_engine/open_engine/include/open_engine/application.hpp
badd +21 ~/projects/open_engine/open_engine/src/open_engine/window/linux_window.cpp
badd +24 ~/projects/open_engine/open_engine/include/open_engine/window/window.hpp
badd +27 ~/projects/open_engine/open_engine/include/open_engine/window/linux_window.hpp
badd +7 ~/projects/open_engine/open_engine/include/open_engine/renderer/GraphicsContext.hpp
badd +12 ~/projects/open_engine/open_engine/include/open_engine/opengl/opengl_context.hpp
badd +10 ~/projects/open_engine/open_engine/src/open_engine/input/linux_input.cpp
badd +17 ~/projects/open_engine/open_engine/src/open_engine/opengl/opengl_context.cpp
badd +3295 ~/projects/open_engine/open_engine/vendor/glad/include/glad/glad.h
badd +148 ~/projects/open_engine/open_engine/vendor/glad/src/glad/glad.c
badd +13 ~/projects/open_engine/open_engine/include/open_engine/renderer/graphics_context.hpp
badd +80 ~/projects/open_engine/open_engine/src/open_engine/opengl/opengl_shader.cpp
badd +8 ~/projects/open_engine/open_engine/include/open_engine/opengl/opengl_shader.hpp
badd +8 ~/projects/open_engine/open_engine/include/open_engine/renderer/shader.hpp
badd +1 ~/projects/open_engine/open_engine/src/open_engine/renderer/shader.cpp
badd +1 ~/projects/open_engine/open_engine/include/open_engine/pch.hpp
badd +3 ~/projects/open_engine/open_engine/assets/shaders/fragment.frag.old
badd +1 ~/projects/open_engine/open_engine/assets/shaders/fragment.frag
badd +5 ~/projects/open_engine/open_engine/assets/shaders/vertex.vert
badd +1 ~/projects/open_engine/open_engine/\'
badd +66 ~/projects/open_engine/open_engine/include/open_engine/renderer/buffer.hpp
badd +56 ~/projects/open_engine/open_engine/src/open_engine/renderer/buffer.cpp
badd +18 ~/projects/open_engine/open_engine/include/open_engine/opengl/opengl_buffer.hpp
badd +34 ~/projects/open_engine/open_engine/src/open_engine/opengl/opengl_buffer.cpp
badd +2 ~/projects/open_engine/open_engine/src/open_engine/renderer/renderer.cpp
badd +5 ~/projects/open_engine/open_engine/include/open_engine/renderer/renderer.hpp
badd +1 ~/projects/open_engine/open_engine/src/open_engine/layer.cpp
badd +12 ~/projects/open_engine/open_engine/include/open_engine/layer.hpp
badd +21 ~/projects/open_engine/open_engine/include/open_engine/events/event.hpp
badd +11 ~/projects/open_engine/open_engine/src/open_engine/renderer/vertex_array.cpp
badd +8 ~/projects/open_engine/open_engine/include/open_engine/renderer/vertex_array.hpp
badd +27 ~/projects/open_engine/open_engine/src/open_engine/layer_stack.cpp
badd +1 ~/projects/open_engine/open_engine/include/open_engine/layer_stack.hpp
argglobal
%argdel
$argadd ~/projects/open_engine/open_engine
set stal=2
tabnew +setlocal\ bufhidden=wipe
tabrewind
edit ~/projects/open_engine/open_engine/include/open_engine/renderer/vertex_array.hpp
let s:save_splitbelow = &splitbelow
let s:save_splitright = &splitright
set splitbelow splitright
wincmd _ | wincmd |
vsplit
1wincmd h
wincmd w
let &splitbelow = s:save_splitbelow
let &splitright = s:save_splitright
wincmd t
let s:save_winminheight = &winminheight
let s:save_winminwidth = &winminwidth
set winminheight=0
set winheight=1
set winminwidth=0
set winwidth=1
exe 'vert 1resize ' . ((&columns * 127 + 127) / 255)
exe 'vert 2resize ' . ((&columns * 127 + 127) / 255)
argglobal
setlocal foldmethod=manual
setlocal foldexpr=0
setlocal foldmarker={{{,}}}
setlocal foldignore=#
setlocal foldlevel=0
setlocal foldminlines=1
setlocal foldnestmax=20
setlocal foldenable
silent! normal! zE
let &fdl = &fdl
let s:l = 8 - ((7 * winheight(0) + 13) / 27)
if s:l < 1 | let s:l = 1 | endif
keepjumps exe s:l
normal! zt
keepjumps 8
normal! 0
lcd ~/projects/open_engine/open_engine
wincmd w
argglobal
if bufexists(fnamemodify("~/projects/open_engine/open_engine/include/open_engine/renderer/vertex_array.hpp", ":p")) | buffer ~/projects/open_engine/open_engine/include/open_engine/renderer/vertex_array.hpp | else | edit ~/projects/open_engine/open_engine/include/open_engine/renderer/vertex_array.hpp | endif
if &buftype ==# 'terminal'
silent file ~/projects/open_engine/open_engine/include/open_engine/renderer/vertex_array.hpp
endif
setlocal foldmethod=manual
setlocal foldexpr=0
setlocal foldmarker={{{,}}}
setlocal foldignore=#
setlocal foldlevel=0
setlocal foldminlines=1
setlocal foldnestmax=20
setlocal foldenable
silent! normal! zE
let &fdl = &fdl
let s:l = 1 - ((0 * winheight(0) + 13) / 27)
if s:l < 1 | let s:l = 1 | endif
keepjumps exe s:l
normal! zt
keepjumps 1
normal! 0
lcd ~/projects/open_engine/open_engine
wincmd w
exe 'vert 1resize ' . ((&columns * 127 + 127) / 255)
exe 'vert 2resize ' . ((&columns * 127 + 127) / 255)
tabnext
edit ~/projects/open_engine/open_engine/assets/shaders/fragment.frag
let s:save_splitbelow = &splitbelow
let s:save_splitright = &splitright
set splitbelow splitright
wincmd _ | wincmd |
vsplit
1wincmd h
wincmd w
let &splitbelow = s:save_splitbelow
let &splitright = s:save_splitright
wincmd t
let s:save_winminheight = &winminheight
let s:save_winminwidth = &winminwidth
set winminheight=0
set winheight=1
set winminwidth=0
set winwidth=1
exe 'vert 1resize ' . ((&columns * 254 + 127) / 255)
exe 'vert 2resize ' . ((&columns * 0 + 127) / 255)
argglobal
setlocal foldmethod=manual
setlocal foldexpr=0
setlocal foldmarker={{{,}}}
setlocal foldignore=#
setlocal foldlevel=0
setlocal foldminlines=1
setlocal foldnestmax=20
setlocal foldenable
silent! normal! zE
let &fdl = &fdl
let s:l = 11 - ((8 * winheight(0) + 13) / 27)
if s:l < 1 | let s:l = 1 | endif
keepjumps exe s:l
normal! zt
keepjumps 11
normal! 020|
lcd ~/projects/open_engine/open_engine
wincmd w
argglobal
if bufexists(fnamemodify("~/projects/open_engine/open_engine/assets/shaders/vertex.vert", ":p")) | buffer ~/projects/open_engine/open_engine/assets/shaders/vertex.vert | else | edit ~/projects/open_engine/open_engine/assets/shaders/vertex.vert | endif
if &buftype ==# 'terminal'
silent file ~/projects/open_engine/open_engine/assets/shaders/vertex.vert
endif
balt ~/projects/open_engine/open_engine/assets/shaders/fragment.frag
setlocal foldmethod=manual
setlocal foldexpr=0
setlocal foldmarker={{{,}}}
setlocal foldignore=#
setlocal foldlevel=0
setlocal foldminlines=1
setlocal foldnestmax=20
setlocal foldenable
silent! normal! zE
let &fdl = &fdl
let s:l = 12 - ((11 * winheight(0) + 13) / 27)
if s:l < 1 | let s:l = 1 | endif
keepjumps exe s:l
normal! zt
keepjumps 12
normal! 022|
lcd ~/projects/open_engine/open_engine
wincmd w
exe 'vert 1resize ' . ((&columns * 254 + 127) / 255)
exe 'vert 2resize ' . ((&columns * 0 + 127) / 255)
tabnext 1
set stal=1
if exists('s:wipebuf') && len(win_findbuf(s:wipebuf)) == 0 && getbufvar(s:wipebuf, '&buftype') isnot# 'terminal'
silent exe 'bwipe ' . s:wipebuf
endif
unlet! s:wipebuf
set winheight=1 winwidth=20
let &shortmess = s:shortmess_save
let &winminheight = s:save_winminheight
let &winminwidth = s:save_winminwidth
let s:sx = expand("<sfile>:p:r")."x.vim"
if filereadable(s:sx)
exe "source " . fnameescape(s:sx)
endif
let &g:so = s:so_save | let &g:siso = s:siso_save
set hlsearch
doautoall SessionLoadPost
unlet SessionLoad
" vim: set ft=vim :