#include "open_engine/application.hpp" #include #include #include #include #include #include #include #include EditorApp::EditorApp(OpenEngine::ApplicationCommandLineArgs args) : Application("OpenEngine Editor", args) { OpenEngine::Ref modding_layer = OpenEngine::CreateRef(); OpenEngine::Ref editor_layer = OpenEngine::CreateRef(); OpenEngine::Ref control_layer = OpenEngine::CreateRef(editor_layer); QueueLayerPush(editor_layer); QueueLayerPush(control_layer); QueueLayerPush(modding_layer); } EditorApp::~EditorApp() { } OpenEngine::Application* OpenEngine::CreateApplication(OpenEngine::ApplicationCommandLineArgs args) { OE_INFO("Editor Starting..."); return new EditorApp(args); }