cleanup and removing nasty segv upon entity deletion
+ Fixing bug where clicking an entity in the hierarchy didn't update the stats
This commit is contained in:
@@ -32,49 +32,6 @@ namespace OpenEngine {
|
||||
void DrawEntityNode(Entity& entity);
|
||||
void DrawComponents(Entity& entity);
|
||||
|
||||
/*
|
||||
template <typename T>
|
||||
void DrawComponentDrawer(Entity& entity, const char* header)
|
||||
{
|
||||
bool component_marked_deletion = false;
|
||||
ImVec2 region_available = ImGui::GetContentRegionAvail();
|
||||
ImGuiTreeNodeFlags tree_node_flags = ImGuiTreeNodeFlags_DefaultOpen
|
||||
| ImGuiTreeNodeFlags_Framed
|
||||
| ImGuiTreeNodeFlags_AllowOverlap;
|
||||
if (entity.HasComponent<T>()) {
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2{ 4, 4 });
|
||||
float line_height = ImGui::GetFontSize() + ImGui::GetStyle().FramePadding.y * 2.0f;
|
||||
|
||||
bool opened = ImGui::TreeNodeEx((void*)typeid(T).hash_code(), tree_node_flags, "%s", header);
|
||||
ImGui::SameLine(region_available.x - line_height * 0.5f);
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, { 0.290f, 0.301f, 0.388f, 1.0f });
|
||||
if (ImGui::Button("...", ImVec2{ line_height, line_height }))
|
||||
ImGui::OpenPopup("component_settings");
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
ImGui::PopStyleVar();
|
||||
|
||||
if (ImGui::BeginPopup("component_settings")) {
|
||||
if (ImGui::MenuItem("Remove component"))
|
||||
component_marked_deletion = true;
|
||||
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
|
||||
if (opened) {
|
||||
entity.GetComponents<T>().OnImGuiRender(entity);
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
}
|
||||
if (component_marked_deletion)
|
||||
entity.RemoveComponents<T>();
|
||||
}
|
||||
*/
|
||||
|
||||
private:
|
||||
template<typename T>
|
||||
static void RegisterDrawer(const std::string& name, std::function<void(entt::registry&, entt::entity)> func) {
|
||||
|
||||
Reference in New Issue
Block a user