Merge branch 'dynamic_property_display'

This commit is contained in:
Erris
2026-02-24 19:15:39 +01:00
10 changed files with 304 additions and 248 deletions

View File

@@ -3,12 +3,6 @@
#include <open_engine.hpp> #include <open_engine.hpp>
#include "open_engine/events/mouse_event.hpp"
#include "open_engine/input/input_system.hpp"
#include "open_engine/input/mouse_codes.hpp"
#include "open_engine/renderer/render_command.hpp"
#include "open_engine/renderer/renderer2d.hpp"
#include "open_engine/scene/components.hpp"
#include "panels/scene_hierarchy.hpp" #include "panels/scene_hierarchy.hpp"
#include <glm/ext/matrix_transform.hpp> #include <glm/ext/matrix_transform.hpp>
@@ -20,7 +14,6 @@
#include <ImGuizmo.h> #include <ImGuizmo.h>
#include <cstdint> #include <cstdint>
#include <imgui.h> #include <imgui.h>
#include <vector> #include <vector>
#include <string> #include <string>
@@ -94,7 +87,7 @@ namespace OpenEngine {
} }
*/ */
scene_hierarchy.SetContext(scene); scene_hierarchy.Init(scene);
} }
void OnDetach() override void OnDetach() override
@@ -154,6 +147,7 @@ namespace OpenEngine {
clicked = true; clicked = true;
} else { } else {
clicked = false; clicked = false;
selected_entity = scene_hierarchy.GetSelectedEntity();
} }
framebuffer->Unbind(); framebuffer->Unbind();
@@ -316,7 +310,7 @@ namespace OpenEngine {
glm::mat4 camera_view = editor_camera.GetViewMatrix(); glm::mat4 camera_view = editor_camera.GetViewMatrix();
auto& transform_comp = selected_entity.GetComponents<TransformComponent>(); auto& transform_comp = selected_entity.GetComponents<TransformComponent>();
glm::mat4 transform = transform_comp.GetTransform(); glm::mat4 transform = GetTransformFromComp(transform_comp);
bool snap = Input::IsKeyPressed(KeyCode::LeftControl); bool snap = Input::IsKeyPressed(KeyCode::LeftControl);
float snap_value = 0.1f; float snap_value = 0.1f;
@@ -339,7 +333,8 @@ namespace OpenEngine {
transform_comp.rotation += delta_rotation; transform_comp.rotation += delta_rotation;
transform_comp.scale = scale; transform_comp.scale = scale;
} }
} } else
guizmo_operation = -1;
}; };
void OnImGuiRender() override void OnImGuiRender() override
@@ -364,7 +359,7 @@ namespace OpenEngine {
if (!file.empty()) { if (!file.empty()) {
scene = CreateRef<Scene>(); scene = CreateRef<Scene>();
scene->OnViewportResize((uint32_t)viewport_size.x, (uint32_t)viewport_size.y); scene->OnViewportResize((uint32_t)viewport_size.x, (uint32_t)viewport_size.y);
scene_hierarchy.SetContext(scene); scene_hierarchy.Init(scene);
SceneSerializer serializer(scene); SceneSerializer serializer(scene);
serializer.Deserialize(file); serializer.Deserialize(file);
@@ -373,7 +368,7 @@ namespace OpenEngine {
if (ImGui::MenuItem("New Scene", "Ctrl+N")) { if (ImGui::MenuItem("New Scene", "Ctrl+N")) {
scene = CreateRef<Scene>(); scene = CreateRef<Scene>();
scene->OnViewportResize((uint32_t)viewport_size.x, (uint32_t)viewport_size.y); scene->OnViewportResize((uint32_t)viewport_size.x, (uint32_t)viewport_size.y);
scene_hierarchy.SetContext(scene); scene_hierarchy.Init(scene);
} }
ImGui::Separator(); ImGui::Separator();
if (ImGui::MenuItem("Exit")) if (ImGui::MenuItem("Exit"))

View File

@@ -0,0 +1,24 @@
#ifndef EDITOR_COMPONENT_HPP
#define EDITOR_COMPONENT_HPP
#include <array>
#include <entt/entity/fwd.hpp>
#include <glm/fwd.hpp>
#include <imgui.h>
namespace OpenEngine {
void DrawVec3Control(const char* label, glm::vec3& values,
float reset_value = 0.0f, float column_width = 100.0f,
const std::array<const char*, 3> labels = {"x", "y", "z"});
void TagOnImGuiRender(entt::registry& registry, entt::entity entity);
void TransformOnImGuiRender(entt::registry& registry, entt::entity entity);
void SpriteOnImGuiRender(entt::registry& registry, entt::entity entity);
void CameraOnImGuiRender(entt::registry& registry, entt::entity entity);
}
#endif // EDITOR_COMPONENT_HPP

View File

@@ -1,17 +1,27 @@
#ifndef SCENE_HIERARCHY_HPP #ifndef SCENE_HIERARCHY_HPP
#define SCENE_HIERARCHY_HPP #define SCENE_HIERARCHY_HPP
#include "imgui.h" #include <entt/core/fwd.hpp>
#include <entt/entity/fwd.hpp>
#include <open_engine.hpp> #include <open_engine.hpp>
namespace OpenEngine { namespace OpenEngine {
using ComponentDrawer = std::function<void(entt::registry&, entt::entity)>;
struct ComponentUI {
std::string name;
std::function<void(entt::registry&, entt::entity)> draw_func;
std::function<void(entt::registry&, entt::entity)> remove_func;
};
class SceneHierarchy class SceneHierarchy
{ {
public: public:
SceneHierarchy() = default; SceneHierarchy() = default;
SceneHierarchy(const Ref<Scene>& scene); SceneHierarchy(const Ref<Scene>& scene);
void SetContext(const Ref<Scene>& scene); void Init(const Ref<Scene>& scene);
void OnImGuiRender(); void OnImGuiRender();
@@ -22,48 +32,17 @@ namespace OpenEngine {
void DrawEntityNode(Entity& entity); void DrawEntityNode(Entity& entity);
void DrawComponents(Entity& entity); void DrawComponents(Entity& entity);
template <typename T> private:
void DrawComponentDrawer(Entity& entity, const char* header) template<typename T>
{ static void RegisterDrawer(const std::string& name, std::function<void(entt::registry&, entt::entity)> func) {
bool component_marked_deletion = false; drawers[entt::type_id<T>().hash()] = {
ImVec2 region_available = ImGui::GetContentRegionAvail(); name,
ImGuiTreeNodeFlags tree_node_flags = ImGuiTreeNodeFlags_DefaultOpen func,
| ImGuiTreeNodeFlags_Framed [](entt::registry& reg, entt::entity ent) { reg.remove<T>(ent); }
| ImGuiTreeNodeFlags_AllowOverlap; };
if (entity.HasComponent<T>()) {
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2{ 4, 4 });
float line_height = ImGui::GetFontSize() + ImGui::GetStyle().FramePadding.y * 2.0f;
bool opened = ImGui::TreeNodeEx((void*)typeid(T).hash_code(), tree_node_flags, "%s", header);
ImGui::SameLine(region_available.x - line_height * 0.5f);
ImGui::PushStyleColor(ImGuiCol_Button, { 0.290f, 0.301f, 0.388f, 1.0f });
if (ImGui::Button("...", ImVec2{ line_height, line_height }))
ImGui::OpenPopup("component_settings");
ImGui::PopStyleColor();
ImGui::PopStyleVar();
if (ImGui::BeginPopup("component_settings")) {
if (ImGui::MenuItem("Remove component"))
component_marked_deletion = true;
ImGui::EndPopup();
}
if (opened) {
entity.GetComponents<T>().OnImGuiRender(entity);
ImGui::TreePop();
}
ImGui::Separator();
}
if (component_marked_deletion)
entity.RemoveComponents<T>();
} }
private: inline static std::map<entt::id_type, ComponentUI> drawers;
Ref<Scene> scene; Ref<Scene> scene;
Entity selected_context, renamed_entity; Entity selected_context, renamed_entity;
double last_selected_time = 10.0; double last_selected_time = 10.0;

View File

@@ -0,0 +1,162 @@
#include <editor_component.hpp>
#include <open_engine.hpp>
namespace OpenEngine {
void DrawVec3Control(const char* label, glm::vec3& values,
float reset_value, float column_width,
const std::array<const char*, 3> labels)
{
ImGuiIO& io = ImGui::GetIO();
auto bold_font = io.Fonts->Fonts[0];
ImGui::PushID(label);
ImVec2 item_spacing = { 15.0f, 0.0f };
ImGui::Columns(2);
ImGui::SetColumnWidth(0, column_width);
ImGui::Text("%s", label);
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left) && ImGui::IsItemHovered())
values = glm::vec3(reset_value);
ImGui::NextColumn();
ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2{ 0, 0 });
float line_height = ImGui::GetFontSize() + ImGui::GetStyle().FramePadding.y * 2.0f;
ImVec2 button_size = { line_height + 3.0f, line_height };
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4{ 0.953f, 0.545f, 0.659f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4{ 1.0f, 0.8f, 0.9f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4{ 0.953f, 0.545f, 0.659f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4{ 0.0f, 0.0f, 0.0f, 1.0f });
ImGui::PushFont(bold_font);
if (ImGui::Button(labels[0], button_size))
values.x = reset_value;
ImGui::PopFont();
ImGui::PopStyleColor(4);
ImGui::SameLine();
ImGui::DragFloat("##X", &values.x, 0.1f, 0.0f, 0.0f, "%.2f");
ImGui::PopItemWidth();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, item_spacing);
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4{ 0.650f, 0.890f, 0.631f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4{ 0.9f, 1.0f, 0.9f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4{ 0.650f, 0.890f, 0.631f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4{ 0.0f, 0.0f, 0.0f, 1.0f });
ImGui::PushFont(bold_font);
if (ImGui::Button(labels[1], button_size))
values.y = reset_value;
ImGui::PopFont();
ImGui::PopStyleColor(4);
ImGui::PopStyleVar();
ImGui::SameLine();
ImGui::DragFloat("##Y", &values.y, 0.1f, 0.0f, 0.0f, "%.2f");
ImGui::PopItemWidth();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, item_spacing);
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4{ 0.533f, 0.698f, 0.976f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4{ 0.7f, 0.9f, 1.0f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4{ 0.533f, 0.698f, 0.976f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4{ 0.0f, 0.0f, 0.0f, 1.0f });
ImGui::PushFont(bold_font);
if (ImGui::Button(labels[2], button_size))
values.z = reset_value;
ImGui::PopFont();
ImGui::PopStyleColor(4);
ImGui::PopStyleVar(1);
ImGui::SameLine();
ImGui::DragFloat("##Z", &values.z, 0.1f, 0.0f, 0.0f, "%.2f");
ImGui::PopItemWidth();
ImGui::PopStyleVar();
ImGui::Columns(1);
ImGui::PopID();
}
void TagOnImGuiRender(entt::registry& registry, entt::entity entity)
{
char buffer[256];
auto& tag = registry.get<TagComponent>(entity).tag;
std::memset(buffer, 0, sizeof(buffer));
std::strncpy(buffer, tag.c_str(), sizeof(buffer));
if (ImGui::InputText("##tagEditor", buffer, sizeof(buffer), ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_AutoSelectAll)
|| (!ImGui::IsItemActive() && ImGui::IsMouseClicked(0)))
tag = buffer;
};
void TransformOnImGuiRender(entt::registry& registry, entt::entity entity)
{
auto& transform = registry.get<TransformComponent>(entity);
DrawVec3Control("Position", transform.translation);
glm::vec3 rotation_comp = glm::degrees(transform.rotation);
DrawVec3Control("Rotation", rotation_comp);
transform.rotation = glm::radians(rotation_comp);
DrawVec3Control("Scale", transform.scale);
};
void SpriteOnImGuiRender(entt::registry& registry, entt::entity entity)
{
auto& sprite = registry.get<SpriteRendererComponent>(entity);
ImGui::ColorEdit4("color", glm::value_ptr(sprite.color));
};
void CameraOnImGuiRender(entt::registry& registry, entt::entity entity)
{
auto& camera_comp = registry.get<CameraComponent>(entity);
auto& camera = camera_comp.camera;
ImGui::Checkbox("Is primary", &camera_comp.primary);
const char* projection_type_strings[] = {"Perspective", "Orthographic"};
const char* current_projection_type = projection_type_strings[(int)camera.GetProjectionType()];
if (ImGui::BeginCombo("Projection", current_projection_type)) {
for (int i = 0; i < 2; i++) {
bool is_selected = current_projection_type == projection_type_strings[i];
if (ImGui::Selectable(projection_type_strings[i], is_selected)) {
current_projection_type = projection_type_strings[i];
camera.SetProjectionType((SceneCamera::ProjectionType)i);
}
if (is_selected)
ImGui::SetItemDefaultFocus();
}
ImGui::EndCombo();
}
if (camera.GetProjectionType() == SceneCamera::ProjectionType::Perspective) {
float fov = camera.GetVerticalFov();
if (ImGui::DragFloat("Fov", &fov, 0.1f))
camera.SetVerticalFov(fov);
float near_clip = camera.GetPerspectiveNearClip();
if (ImGui::DragFloat("Near clip", &near_clip, 0.1f))
camera.SetPerspectiveNearClip(near_clip);
float far_clip = camera.GetPerspectiveFarClip();
if (ImGui::DragFloat("Far clip", &far_clip, 0.1f))
camera.SetPerspectiveFarClip(far_clip);
}
else if (camera.GetProjectionType() == SceneCamera::ProjectionType::Orthographic) {
ImGui::Checkbox("Has fixed aspect ratio", &camera_comp.fixed_aspect_ratio);
float ortho_size = camera.GetOrthographicSize();
if (ImGui::DragFloat("Orthographic size", &ortho_size, 0.1f))
camera.SetOrthographicSize(ortho_size);
float near_clip = camera.GetOrthographicNearClip();
if (ImGui::DragFloat("Near clip", &near_clip, 0.1f))
camera.SetOrthographicNearClip(near_clip);
float far_clip = camera.GetOrthographicFarClip();
if (ImGui::DragFloat("Far clip", &far_clip, 0.1f))
camera.SetOrthographicFarClip(far_clip);
}
};
}

View File

@@ -1,5 +1,7 @@
#include "open_engine/scene/components.hpp" #include "open_engine/scene/components.hpp"
#include "open_engine/scene/entity.hpp" #include "open_engine/scene/entity.hpp"
#include "editor_component.hpp"
#include <panels/scene_hierarchy.hpp> #include <panels/scene_hierarchy.hpp>
#include <cstring> #include <cstring>
@@ -7,13 +9,20 @@
#include <imgui.h> #include <imgui.h>
namespace OpenEngine { namespace OpenEngine {
using ComponentDrawer = std::function<void(entt::registry&, entt::entity)>;
SceneHierarchy::SceneHierarchy(const Ref<Scene>& scene) SceneHierarchy::SceneHierarchy(const Ref<Scene>& scene)
: scene(scene) : scene(scene)
{ {
} }
void SceneHierarchy::SetContext(const Ref<Scene>& context) void SceneHierarchy::Init(const Ref<Scene>& context)
{ {
RegisterDrawer<TransformComponent>("Transform", &TransformOnImGuiRender);
RegisterDrawer<SpriteRendererComponent>("Sprite Renderer", &SpriteOnImGuiRender);
RegisterDrawer<CameraComponent>("Camera", &CameraOnImGuiRender);
scene = context; scene = context;
selected_context = {}; selected_context = {};
} }
@@ -184,11 +193,53 @@ namespace OpenEngine {
void SceneHierarchy::DrawComponents(Entity& entity) void SceneHierarchy::DrawComponents(Entity& entity)
{ {
if (entity.HasComponent<TagComponent>()) auto& reg = scene->GetRegistry();
entity.GetComponents<TagComponent>().OnImGuiRender(entity); entt::entity handle = selected_context;
DrawComponentDrawer<TransformComponent>(entity, "Transform"); if (!selected_context || !entity)
DrawComponentDrawer<SpriteRendererComponent>(entity, "Sprite"); return;
DrawComponentDrawer<CameraComponent>(entity, "Camera");
entity.GetComponents<TagComponent>();
TagOnImGuiRender(reg, entity);
std::vector<entt::id_type> component_to_delete; // 0 is null/invalid in entt usually
// Iterate through every component type entt knows about
for (auto [id, storage] : reg.storage()) {
if (storage.contains(handle)) {
if (drawers.contains(id)) {
bool component_marked_deletion = false;
ImVec2 region_available = ImGui::GetContentRegionAvail();
ImGuiTreeNodeFlags tree_node_flags = ImGuiTreeNodeFlags_DefaultOpen
| ImGuiTreeNodeFlags_Framed
| ImGuiTreeNodeFlags_AllowOverlap;
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2{ 4, 4 });
float line_height = ImGui::GetFontSize() + ImGui::GetStyle().FramePadding.y * 2.0f;
bool opened = ImGui::TreeNodeEx((void*)(intptr_t)id, tree_node_flags, "%s", drawers[id].name.c_str());
ImGui::SameLine(region_available.x - line_height * 0.5f);
ImGui::PushStyleColor(ImGuiCol_Button, { 0.290f, 0.301f, 0.388f, 1.0f });
if (ImGui::Button("...", ImVec2{ line_height, line_height }))
ImGui::OpenPopup("component_settings");
ImGui::PopStyleColor();
ImGui::PopStyleVar();
if (ImGui::BeginPopup("component_settings")) {
if (ImGui::MenuItem("Remove component"))
component_to_delete.emplace_back(id);
ImGui::EndPopup();
}
if (opened) {
drawers[id].draw_func(reg, handle);
ImGui::TreePop();
}
}
}
}
for (auto& id : component_to_delete)
drawers[id].remove_func(reg, entity);
} }
} }

View File

@@ -1,40 +1,40 @@
[Window][WindowOverViewport_11111111] [Window][WindowOverViewport_11111111]
Pos=0,24 Pos=0,24
Size=2560,1371 Size=1272,1363
Collapsed=0 Collapsed=0
[Window][Debug##Default] [Window][Debug##Default]
Pos=-32,513 Pos=-32,370
Size=400,400 Size=400,400
Collapsed=0 Collapsed=0
[Window][Statistics] [Window][Statistics]
Pos=0,24 Pos=0,24
Size=409,228 Size=409,300
Collapsed=0 Collapsed=0
DockId=0x00000003,0 DockId=0x00000003,0
[Window][Properties] [Window][Properties]
Pos=2110,24 Pos=822,24
Size=450,743 Size=450,739
Collapsed=0 Collapsed=0
DockId=0x00000007,0 DockId=0x00000007,0
[Window][Viewport] [Window][Viewport]
Pos=411,24 Pos=411,24
Size=1697,1371 Size=409,1363
Collapsed=0 Collapsed=0
DockId=0x00000009,0 DockId=0x00000009,0
[Window][Dear ImGui Demo] [Window][Dear ImGui Demo]
Pos=2110,769 Pos=822,765
Size=450,626 Size=450,622
Collapsed=0 Collapsed=0
DockId=0x00000008,0 DockId=0x00000008,0
[Window][Scene] [Window][Scene]
Pos=0,254 Pos=0,326
Size=409,1141 Size=409,1061
Collapsed=0 Collapsed=0
DockId=0x00000004,0 DockId=0x00000004,0
@@ -142,11 +142,11 @@ Collapsed=0
DockId=0x00000009,1 DockId=0x00000009,1
[Docking][Data] [Docking][Data]
DockSpace ID=0x08BD597D Window=0x1BBC0F80 Pos=0,24 Size=2560,1371 Split=X DockSpace ID=0x08BD597D Window=0x1BBC0F80 Pos=0,24 Size=1272,1363 Split=X
DockNode ID=0x00000005 Parent=0x08BD597D SizeRef=820,1386 Split=X DockNode ID=0x00000005 Parent=0x08BD597D SizeRef=820,1386 Split=X
DockNode ID=0x00000001 Parent=0x00000005 SizeRef=409,1386 Split=Y Selected=0xE601B12F DockNode ID=0x00000001 Parent=0x00000005 SizeRef=409,1386 Split=Y Selected=0xE601B12F
DockNode ID=0x00000003 Parent=0x00000001 SizeRef=255,231 Selected=0x553E127E DockNode ID=0x00000003 Parent=0x00000001 SizeRef=255,300 Selected=0x553E127E
DockNode ID=0x00000004 Parent=0x00000001 SizeRef=255,1153 Selected=0xE601B12F DockNode ID=0x00000004 Parent=0x00000001 SizeRef=255,1061 Selected=0xE601B12F
DockNode ID=0x00000002 Parent=0x00000005 SizeRef=1697,1386 Split=Y Selected=0xC450F867 DockNode ID=0x00000002 Parent=0x00000005 SizeRef=1697,1386 Split=Y Selected=0xC450F867
DockNode ID=0x00000009 Parent=0x00000002 SizeRef=483,784 CentralNode=1 Selected=0xC450F867 DockNode ID=0x00000009 Parent=0x00000002 SizeRef=483,784 CentralNode=1 Selected=0xC450F867
DockNode ID=0x0000000A Parent=0x00000002 SizeRef=483,600 Selected=0x1BCA3180 DockNode ID=0x0000000A Parent=0x00000002 SizeRef=483,600 Selected=0x1BCA3180

View File

@@ -12,7 +12,6 @@
#include "open_engine/scene/native_scriptable_entity.hpp" #include "open_engine/scene/native_scriptable_entity.hpp"
#include "open_engine/scene/scene_serializer.hpp" #include "open_engine/scene/scene_serializer.hpp"
#include "open_engine/scene/components.hpp" #include "open_engine/scene/components.hpp"
#include "open_engine/scene/components.hpp"
#include "open_engine/core/file_dialogs.hpp" #include "open_engine/core/file_dialogs.hpp"
#include "open_engine/core/time.hpp" #include "open_engine/core/time.hpp"

View File

@@ -4,7 +4,6 @@
#include "open_engine/scene/native_scriptable_entity.hpp" #include "open_engine/scene/native_scriptable_entity.hpp"
#include "open_engine/scene/scene_camera.hpp" #include "open_engine/scene/scene_camera.hpp"
#include <cstring>
#include <glm/ext/matrix_transform.hpp> #include <glm/ext/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp> #include <glm/gtc/type_ptr.hpp>
#include <glm/fwd.hpp> #include <glm/fwd.hpp>
@@ -19,10 +18,6 @@
namespace OpenEngine { namespace OpenEngine {
void DrawVec3Control(const char* label, glm::vec3& values,
float reset_value = 0.0f, float column_width = 100.0f,
const std::array<const char*, 3> labels = {"x", "y", "z"});
struct TagComponent struct TagComponent
{ {
std::string tag; std::string tag;
@@ -31,17 +26,6 @@ namespace OpenEngine {
TagComponent(const TagComponent&) = default; TagComponent(const TagComponent&) = default;
TagComponent(const std::string& tag) TagComponent(const std::string& tag)
: tag(tag) {} : tag(tag) {}
void OnImGuiRender(Entity& entity)
{
char buffer[256];
std::memset(buffer, 0, sizeof(buffer));
std::strncpy(buffer, tag.c_str(), sizeof(buffer));
if (ImGui::InputText("##tagEditor", buffer, sizeof(buffer), ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_AutoSelectAll)
|| (!ImGui::IsItemActive() && ImGui::IsMouseClicked(0)))
tag = buffer;
};
}; };
struct TransformComponent struct TransformComponent
@@ -54,27 +38,10 @@ namespace OpenEngine {
TransformComponent(const TransformComponent&) = default; TransformComponent(const TransformComponent&) = default;
TransformComponent(const glm::vec3& position) TransformComponent(const glm::vec3& position)
: translation(position) {} : translation(position) {}
glm::mat4 GetTransform() const
{
glm::mat4 transform = glm::translate(glm::mat4(1.0f), translation);
transform *= glm::toMat4(glm::quat(rotation));
transform *= glm::scale(glm::mat4(1.0f), scale);
return transform;
};
void OnImGuiRender(Entity& entity)
{
DrawVec3Control("Position", translation);
glm::vec3 rotation_comp = glm::degrees(rotation);
DrawVec3Control("Rotation", rotation_comp);
rotation = glm::radians(rotation_comp);
DrawVec3Control("Scale", scale);
};
}; };
glm::mat4 GetTransformFromComp(TransformComponent& transform_comp);
struct SpriteRendererComponent struct SpriteRendererComponent
{ {
glm::vec4 color{ 1.0f, 1.0f, 1.0f, 1.0f }; glm::vec4 color{ 1.0f, 1.0f, 1.0f, 1.0f };
@@ -83,11 +50,6 @@ namespace OpenEngine {
SpriteRendererComponent(const SpriteRendererComponent&) = default; SpriteRendererComponent(const SpriteRendererComponent&) = default;
SpriteRendererComponent(const glm::vec4& color) SpriteRendererComponent(const glm::vec4& color)
: color(color) {} : color(color) {}
void OnImGuiRender(Entity& entity)
{
ImGui::ColorEdit4("color", glm::value_ptr(color));
};
}; };
struct CameraComponent struct CameraComponent
@@ -98,56 +60,6 @@ namespace OpenEngine {
CameraComponent() = default; CameraComponent() = default;
CameraComponent(const CameraComponent&) = default; CameraComponent(const CameraComponent&) = default;
void OnImGuiRender(Entity& entity)
{
ImGui::Checkbox("Is primary", &primary);
const char* projection_type_strings[] = {"Perspective", "Orthographic"};
const char* current_projection_type = projection_type_strings[(int)camera.GetProjectionType()];
if (ImGui::BeginCombo("Projection", current_projection_type)) {
for (int i = 0; i < 2; i++) {
bool is_selected = current_projection_type == projection_type_strings[i];
if (ImGui::Selectable(projection_type_strings[i], is_selected)) {
current_projection_type = projection_type_strings[i];
camera.SetProjectionType((SceneCamera::ProjectionType)i);
}
if (is_selected)
ImGui::SetItemDefaultFocus();
}
ImGui::EndCombo();
}
if (camera.GetProjectionType() == SceneCamera::ProjectionType::Perspective) {
float fov = camera.GetVerticalFov();
if (ImGui::DragFloat("Fov", &fov, 0.1f))
camera.SetVerticalFov(fov);
float near_clip = camera.GetPerspectiveNearClip();
if (ImGui::DragFloat("Near clip", &near_clip, 0.1f))
camera.SetPerspectiveNearClip(near_clip);
float far_clip = camera.GetPerspectiveFarClip();
if (ImGui::DragFloat("Far clip", &far_clip, 0.1f))
camera.SetPerspectiveFarClip(far_clip);
}
else if (camera.GetProjectionType() == SceneCamera::ProjectionType::Orthographic) {
ImGui::Checkbox("Has fixed aspect ratio", &fixed_aspect_ratio);
float ortho_size = camera.GetOrthographicSize();
if (ImGui::DragFloat("Orthographic size", &ortho_size, 0.1f))
camera.SetOrthographicSize(ortho_size);
float near_clip = camera.GetOrthographicNearClip();
if (ImGui::DragFloat("Near clip", &near_clip, 0.1f))
camera.SetOrthographicNearClip(near_clip);
float far_clip = camera.GetOrthographicFarClip();
if (ImGui::DragFloat("Far clip", &far_clip, 0.1f))
camera.SetOrthographicFarClip(far_clip);
}
};
}; };
struct NativeScriptComponent struct NativeScriptComponent
@@ -157,6 +69,9 @@ namespace OpenEngine {
NativeScriptableEntity* (*InstanciateScript)(); NativeScriptableEntity* (*InstanciateScript)();
void (*DestroyInstanceScript)(NativeScriptComponent*); void (*DestroyInstanceScript)(NativeScriptComponent*);
void OnImGuiRender(Entity& entity)
{};
template <typename T> template <typename T>
void Bind() void Bind()
{ {

View File

@@ -1,83 +1,16 @@
#include "imgui.h"
#include <pch.hpp> #include <pch.hpp>
#include <scene/components.hpp> #include <scene/components.hpp>
namespace OpenEngine { namespace OpenEngine {
void DrawVec3Control(const char* label, glm::vec3& values, glm::mat4 GetTransformFromComp(TransformComponent& transform_comp)
float reset_value, float column_width,
const std::array<const char*, 3> labels)
{ {
ImGuiIO& io = ImGui::GetIO(); glm::mat4 transform = glm::translate(glm::mat4(1.0f), transform_comp.translation);
auto bold_font = io.Fonts->Fonts[0];
ImGui::PushID(label); transform *= glm::toMat4(glm::quat(transform_comp.rotation));
ImVec2 item_spacing = { 15.0f, 0.0f }; transform *= glm::scale(glm::mat4(1.0f), transform_comp.scale);
ImGui::Columns(2);
ImGui::SetColumnWidth(0, column_width);
ImGui::Text("%s", label);
if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left) && ImGui::IsItemHovered())
values = glm::vec3(reset_value);
ImGui::NextColumn();
ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth()); return transform;
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2{ 0, 0 }); };
float line_height = ImGui::GetFontSize() + ImGui::GetStyle().FramePadding.y * 2.0f;
ImVec2 button_size = { line_height + 3.0f, line_height };
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4{ 0.953f, 0.545f, 0.659f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4{ 1.0f, 0.8f, 0.9f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4{ 0.953f, 0.545f, 0.659f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4{ 0.0f, 0.0f, 0.0f, 1.0f });
ImGui::PushFont(bold_font);
if (ImGui::Button(labels[0], button_size))
values.x = reset_value;
ImGui::PopFont();
ImGui::PopStyleColor(4);
ImGui::SameLine();
ImGui::DragFloat("##X", &values.x, 0.1f, 0.0f, 0.0f, "%.2f");
ImGui::PopItemWidth();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, item_spacing);
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4{ 0.650f, 0.890f, 0.631f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4{ 0.9f, 1.0f, 0.9f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4{ 0.650f, 0.890f, 0.631f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4{ 0.0f, 0.0f, 0.0f, 1.0f });
ImGui::PushFont(bold_font);
if (ImGui::Button(labels[1], button_size))
values.y = reset_value;
ImGui::PopFont();
ImGui::PopStyleColor(4);
ImGui::PopStyleVar();
ImGui::SameLine();
ImGui::DragFloat("##Y", &values.y, 0.1f, 0.0f, 0.0f, "%.2f");
ImGui::PopItemWidth();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, item_spacing);
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4{ 0.533f, 0.698f, 0.976f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4{ 0.7f, 0.9f, 1.0f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4{ 0.533f, 0.698f, 0.976f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4{ 0.0f, 0.0f, 0.0f, 1.0f });
ImGui::PushFont(bold_font);
if (ImGui::Button(labels[2], button_size))
values.z = reset_value;
ImGui::PopFont();
ImGui::PopStyleColor(4);
ImGui::PopStyleVar(1);
ImGui::SameLine();
ImGui::DragFloat("##Z", &values.z, 0.1f, 0.0f, 0.0f, "%.2f");
ImGui::PopItemWidth();
ImGui::PopStyleVar();
ImGui::Columns(1);
ImGui::PopID();
}
} }

View File

@@ -1,11 +1,9 @@
#include "logging.hpp"
#include <pch.hpp> #include <pch.hpp>
#include <scene/scene.hpp>
#include <renderer/renderer2d.hpp> #include <renderer/renderer2d.hpp>
#include <scene/entity.hpp>
#include <scene/components.hpp> #include <scene/components.hpp>
#include <scene/entity.hpp>
#include <scene/scene.hpp>
namespace OpenEngine { namespace OpenEngine {
Entity Scene::CreateEntity(const std::string& name) Entity Scene::CreateEntity(const std::string& name)
@@ -49,7 +47,7 @@ namespace OpenEngine {
if (camera_component.primary) { if (camera_component.primary) {
main_camera = &camera_component.camera; main_camera = &camera_component.camera;
main_transform = transform.GetTransform(); main_transform = GetTransformFromComp(transform);
break; break;
} }
} }
@@ -61,7 +59,7 @@ namespace OpenEngine {
for (const auto& entity : view) { for (const auto& entity : view) {
auto [transform, sprite] = view.get<TransformComponent, SpriteRendererComponent>(entity); auto [transform, sprite] = view.get<TransformComponent, SpriteRendererComponent>(entity);
Renderer2D::DrawQuad(transform.GetTransform(), sprite.color, (int)entity); Renderer2D::DrawQuad(GetTransformFromComp(transform), sprite.color, (int)entity);
} }
Renderer2D::EndScene(); Renderer2D::EndScene();
@@ -78,7 +76,7 @@ namespace OpenEngine {
{ {
auto [transform, sprite] = group.get<TransformComponent, SpriteRendererComponent>(entity); auto [transform, sprite] = group.get<TransformComponent, SpriteRendererComponent>(entity);
Renderer2D::DrawQuad(transform.GetTransform(), sprite.color, (int)entity); Renderer2D::DrawQuad(GetTransformFromComp(transform), sprite.color, (int)entity);
} }
Renderer2D::EndScene(); Renderer2D::EndScene();