adding plane shape and universal guizmo (this is the wrong branch)
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@@ -1,3 +1,4 @@
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#include "open_engine/scene/components.hpp"
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#include "open_engine/scene/entity.hpp"
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#include "editor_component.hpp"
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@@ -26,6 +27,7 @@ namespace OpenEngine {
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RegisterDrawer<PhysicsBodyComponent>("Physics Body", &BodyOnImGuiRender);
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RegisterDrawer<SphereShapeComponent>("Sphere Shape", &SphereShapeOnImGuiRender);
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RegisterDrawer<BoxShapeComponent>("Box Shape", &BoxShapeOnImGuiRender);
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RegisterDrawer<PlaneShapeComponent>("Plane Shape", &PlaneShapeOnImGuiRender);
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scene = context;
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selected_context = {};
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@@ -74,6 +76,11 @@ namespace OpenEngine {
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selected_context.AddComponent<BoxShapeComponent>();
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ImGui::CloseCurrentPopup();
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}
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if (!selected_context.HasComponent<PlaneShapeComponent>())
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if (ImGui::MenuItem("Plane shape")) {
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selected_context.AddComponent<PlaneShapeComponent>();
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ImGui::CloseCurrentPopup();
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}
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}
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void EntityPopup(Ref<Scene>& scene)
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