Added saving and loading
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@@ -1,3 +1,5 @@
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#include "open_engine/scene/components.hpp"
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#include "open_engine/scene/entity.hpp"
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#include <panels/scene_hierarchy.hpp>
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#include <cstring>
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@@ -13,55 +15,98 @@ namespace OpenEngine {
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void SceneHierarchy::SetContext(const Ref<Scene>& context)
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{
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scene = context;
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selected_context = {};
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}
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void ComponentPopup(Entity& selected_context)
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{
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ImGui::SeparatorText("Add");
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if (!selected_context.HasComponent<TransformComponent>())
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if (ImGui::MenuItem("Transform")) {
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selected_context.AddComponents<TransformComponent>();
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ImGui::CloseCurrentPopup();
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}
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if (!selected_context.HasComponent<SpriteRendererComponent>())
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if (ImGui::MenuItem("Sprite")) {
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selected_context.AddComponents<SpriteRendererComponent>();
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ImGui::CloseCurrentPopup();
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}
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if (!selected_context.HasComponent<CameraComponent>())
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if (ImGui::MenuItem("Camera")) {
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selected_context.AddComponents<CameraComponent>();
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ImGui::CloseCurrentPopup();
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}
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}
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void EntityPopup(Ref<Scene>& scene)
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{
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ImGui::SeparatorText("Add");
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if (ImGui::MenuItem("Empty entity")) {
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scene->CreateEntity("Empty entity");
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ImGui::CloseCurrentPopup();
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}
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}
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void SceneHierarchy::OnImGuiRender()
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{
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ImGui::Begin("Scene");
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// Scene hierarchy
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if (ImGui::Begin("Scene")) {
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for (auto entity_entt : scene->GetRegistry().view<TagComponent>()) {
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Entity entity{ entity_entt, scene.get() };
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// Draw all enitity tree names
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for (auto entity_entt : scene->GetRegistry().view<TagComponent>()) {
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Entity entity{ entity_entt, scene.get() };
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DrawEntityNode(entity);
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}
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if ((ImGui::IsMouseDown(0) && ImGui::IsWindowHovered())
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|| (ImGui::IsKeyDown(ImGuiKey_Escape) && ImGui::IsWindowHovered()))
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{
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selected_context = {};
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renamed_entity = {};
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}
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if (ImGui::BeginPopupContextWindow(0, ImGuiPopupFlags_MouseButtonRight | ImGuiPopupFlags_NoOpenOverItems))
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{
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if (ImGui::MenuItem("Create Empty Entity"))
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{
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scene->CreateEntity("Empty entity");
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DrawEntityNode(entity);
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}
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ImGui::EndPopup();
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// On click not on item, deselect
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if ((ImGui::IsMouseDown(0) && ImGui::IsWindowHovered())
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|| (ImGui::IsKeyDown(ImGuiKey_Escape) && ImGui::IsWindowHovered())) {
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selected_context = {};
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renamed_entity = {};
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}
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// On Right click open entity creation window
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if (ImGui::BeginPopupContextWindow(0, ImGuiPopupFlags_MouseButtonRight | ImGuiPopupFlags_NoOpenOverItems)) {
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EntityPopup(scene);
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ImGui::EndPopup();
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}
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// Centred fullwidth bottom button to add entity
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float button_height = ImGui::GetFrameHeight();
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ImGui::SetCursorPosY(ImGui::GetCursorPosY() + ImGui::GetContentRegionAvail().y - button_height);
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if (ImGui::Button("Add Entity", ImVec2(ImGui::GetContentRegionAvail().x, 0.0f)))
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ImGui::OpenPopup("add_entity");
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if (ImGui::BeginPopup("add_entity")) {
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EntityPopup(scene);
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ImGui::EndPopup();
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}
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ImGui::End();
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}
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ImGui::End();
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// Property window
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ImGui::Begin("Properties");
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if (selected_context) {
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DrawComponents(selected_context);
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if (ImGui::BeginPopupContextWindow(0, ImGuiPopupFlags_MouseButtonRight | ImGuiPopupFlags_NoOpenOverItems))
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{
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if (ImGui::MenuItem("Add transform"))
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{
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selected_context.AddComponents<TransformComponent>();
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}
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if (ImGui::MenuItem("Add Sprite"))
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{
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selected_context.AddComponents<SpriteRendererComponent>();
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}
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if (ImGui::MenuItem("Add camera"))
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{
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selected_context.AddComponents<CameraComponent>();
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}
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if (ImGui::BeginPopupContextWindow(0, ImGuiPopupFlags_MouseButtonRight | ImGuiPopupFlags_NoOpenOverItems)) {
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ComponentPopup(selected_context);
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ImGui::EndPopup();
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}
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// Centred fullwidth bottom button to add component
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float button_height = ImGui::GetFrameHeight();
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ImGui::SetCursorPosY(ImGui::GetCursorPosY() + ImGui::GetContentRegionAvail().y - button_height);
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if (ImGui::Button("Add Component", ImVec2(ImGui::GetContentRegionAvail().x, 0.0f)))
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ImGui::OpenPopup("add_component");
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if (ImGui::BeginPopup("add_component")) {
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ComponentPopup(selected_context);
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ImGui::EndPopup();
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}
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}
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@@ -73,6 +118,7 @@ namespace OpenEngine {
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{
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auto& tag = entity.GetComponents<TagComponent>().tag;
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bool entity_marked_deletion = false;
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if (renamed_entity == entity && selected_context == entity) {
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char buffer[255];
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std::memset(buffer, 0, sizeof(buffer));
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@@ -93,13 +139,18 @@ namespace OpenEngine {
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renamed_entity = {};
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ImGui::PopStyleVar();
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} else {
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ImGuiTreeNodeFlags flags = ((selected_context == entity) ? ImGuiTreeNodeFlags_Selected : 0) | ImGuiTreeNodeFlags_OpenOnArrow;
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flags |= ImGuiTreeNodeFlags_SpanAvailWidth;
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flags |= ImGuiTreeNodeFlags_SpanAvailWidth | ImGuiTreeNodeFlags_SpanAvailWidth;
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bool opened = ImGui::TreeNodeEx((void*)(uint64_t)(uint32_t)entity, flags, "%s", tag.c_str());
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if (ImGui::BeginPopupContextItem()) {
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if (ImGui::MenuItem("Delete entity"))
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entity_marked_deletion = true;
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ImGui::EndPopup();
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}
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if (ImGui::IsItemHovered() && ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
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// FocusViewportOnEntity(entity); // future implementation
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renamed_entity = {};
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@@ -120,10 +171,15 @@ namespace OpenEngine {
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last_selected_time = current_time;
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}
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}
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if (opened)
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ImGui::TreePop();
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}
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if (entity_marked_deletion) {
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scene->DeleteEntity(entity);
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if (selected_context == entity)
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selected_context = {};
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}
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}
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void SceneHierarchy::DrawComponents(Entity& entity)
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