Added saving and loading
This commit is contained in:
41
editor/CMakeLists.txt
Normal file
41
editor/CMakeLists.txt
Normal file
@@ -0,0 +1,41 @@
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cmake_minimum_required(VERSION 3.28)
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set(CMAKE_CXX_STANDARD 20)
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set(PROJECT_EXECUTABLE_NAME oe_editor)
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set(CMAKE_BUILD_RPATH ".")
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project(SandBox
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VERSION 0.1.0
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)
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find_package(imgui REQUIRED CONFIG)
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find_package(spdlog REQUIRED CONFIG)
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find_package(EnTT REQUIRED)
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file(GLOB_RECURSE SRC_FILES "src/*.cpp")
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add_executable(${PROJECT_EXECUTABLE_NAME}
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${SRC_FILES}
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)
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target_include_directories(${PROJECT_EXECUTABLE_NAME} PRIVATE
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"${PROJECT_SOURCE_DIR}/include"
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"${PROJECT_SOURCE_DIR}/editor/include"
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"/usr/include/freetype2/"
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)
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target_link_libraries(${PROJECT_EXECUTABLE_NAME} PRIVATE
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spdlog::spdlog
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imgui::imgui
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open_engine
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dl
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nethost
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freetype
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EnTT::EnTT
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)
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target_link_directories(${PROJECT_EXECUTABLE_NAME} PRIVATE
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${PROJECT_SOURCE_DIR}/lib
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/usr/share/dotnet/packs/Microsoft.NETCore.App.Host.arch-x64/10.0.3/runtimes/arch-x64/native
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)
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@@ -1,10 +1,11 @@
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#ifndef EDITOR_HPP
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#define EDITOR_HPP
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#include "open_engine/ref_scope.hpp"
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#include "panels/scene_hierarchy.hpp"
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#include <open_engine.hpp>
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#include "panels/scene_hierarchy.hpp"
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//#include <imfilebrowser.h>
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#include <glm/ext/matrix_transform.hpp>
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#include <glm/gtc/type_ptr.hpp>
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#include <glm/matrix.hpp>
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@@ -27,16 +28,18 @@ namespace OpenEngine {
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{
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auto delta = Time::DeltaTime();
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auto& position = GetComponent<TransformComponent>().translation;
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if (HasComponent<TransformComponent>()) {
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auto& position = GetComponent<TransformComponent>().translation;
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if (Input::IsKeyPressed(KeyCode::Up))
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position.y += 5.0 * delta;
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if (Input::IsKeyPressed(KeyCode::Down))
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position.y -= 5.0 * delta;
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if (Input::IsKeyPressed(KeyCode::Right))
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position.x += 5.0 * delta;
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if (Input::IsKeyPressed(KeyCode::Left))
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position.x -= 5.0 * delta;
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if (Input::IsKeyPressed(KeyCode::Up))
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position.y += 5.0 * delta;
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if (Input::IsKeyPressed(KeyCode::Down))
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position.y -= 5.0 * delta;
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if (Input::IsKeyPressed(KeyCode::Right))
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position.x += 5.0 * delta;
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if (Input::IsKeyPressed(KeyCode::Left))
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position.x -= 5.0 * delta;
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}
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};
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void OnDestroy()
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@@ -48,16 +51,11 @@ namespace OpenEngine {
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{
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public:
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EditorLayer()
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: Layer("editor_layer")/*,
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camera((float)Application::Get().GetWindow().GetWidth() /
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Application::Get().GetWindow().GetHeight(), 1.0f)
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*/
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{
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}
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: Layer("editor_layer")
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{
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}
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~EditorLayer() {};
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entt::registry registry;
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void OnAttach() override
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{
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OE_PROFILE_FUNCTION();
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@@ -70,15 +68,15 @@ namespace OpenEngine {
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scene = CreateRef<Scene>();
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sq_entity = scene->CreateEntity("square");
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//sq_entity = scene->CreateEntity("square");
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sq_entity.AddComponents<TransformComponent>();
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sq_entity.AddComponents<SpriteRendererComponent>(glm::vec4(1.0f, 0.0f, 0.0f, 1.0f));
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//sq_entity.AddComponents<TransformComponent>();
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//sq_entity.AddComponents<SpriteRendererComponent>(glm::vec4(1.0f, 0.0f, 0.0f, 1.0f));
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camera_bis = scene->CreateEntity("Main camera");
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camera_bis.AddComponents<TransformComponent>();
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camera_bis.AddComponents<CameraComponent>();
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camera_bis.AddComponents<NativeScriptComponent>().Bind<CameraController>();
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//camera_bis = scene->CreateEntity("Main camera");
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//camera_bis.AddComponents<TransformComponent>();
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//camera_bis.AddComponents<CameraComponent>();
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//camera_bis.AddComponents<NativeScriptComponent>().Bind<CameraController>();
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scene_hierarchy.SetContext(scene);
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}
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@@ -258,10 +256,68 @@ namespace OpenEngine {
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ImGui::End();
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};
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/*
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void test2()
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{
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// (optional) set browser properties
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fileDialog.SetTitle("title");
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fileDialog.SetTypeFilters({ ".oes" });
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fileDialog.Open();
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};
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*/
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void OnImGuiRender() override
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{
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OE_PROFILE_FUNCTION();
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{
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// Testing file pickers
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if (ImGui::BeginMainMenuBar()) {
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if (ImGui::BeginMenu("File")) {
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if (ImGui::MenuItem("Save As", "Ctrl+S")) {
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std::string file = FileDialogs::SaveFile("useless");
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OE_TRACE("saving to filename: {}", file);
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if (!file.empty()) {
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SceneSerializer serializer(scene);
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serializer.Serialize(file);
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}
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}
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if (ImGui::MenuItem("Load", "Ctrl+O")) {
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std::string file = FileDialogs::OpenFile("useless");
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OE_DEBUG("loading filename: {}", file);
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if (!file.empty()) {
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scene = CreateRef<Scene>();
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scene->OnViewportResize((uint32_t)viewport_size.x, (uint32_t)viewport_size.y);
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scene_hierarchy.SetContext(scene);
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SceneSerializer serializer(scene);
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serializer.Deserialize(file);
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}
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}
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if (ImGui::MenuItem("New Scene", "Ctrl+N")) {
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scene = CreateRef<Scene>();
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scene->OnViewportResize((uint32_t)viewport_size.x, (uint32_t)viewport_size.y);
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scene_hierarchy.SetContext(scene);
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}
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ImGui::Separator();
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if (ImGui::MenuItem("Exit"))
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Application::Get().Close();
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ImGui::EndMenu();
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}
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ImGui::EndMainMenuBar();
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}
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/*
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fileDialog.Display();
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if(fileDialog.HasSelected())
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{
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OE_TRACE("Selected filename {}", fileDialog.GetSelected().string());
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fileDialog.ClearSelected();
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}
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*/
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}
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ImGui::DockSpaceOverViewport();
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DrawStats();
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@@ -279,12 +335,13 @@ namespace OpenEngine {
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glm::vec2 viewport_size = { 0.0f, 0.0f };
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Ref<OpenEngine::FrameBuffer> framebuffer;
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SceneHierarchy scene_hierarchy;
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//OrthographicCameraController camera;
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Entity camera_bis;
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Ref<Scene> scene;
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Entity sq_entity;
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//ImGui::FileBrowser fileDialog;
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};
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}
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@@ -296,3 +353,24 @@ class EditorApp : public OpenEngine::Application
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};
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#endif // EDITOR_HPP
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/*
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#include <cstdio>
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#include <string>
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std::string OpenFile() {
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char buffer[1024];
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// This command opens a native GTK file picker and returns the path
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FILE* pipe = popen("zenity --file-selection", "r");
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if (!pipe) return "";
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if (fgets(buffer, sizeof(buffer), pipe) != NULL) {
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std::string path = buffer;
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path.erase(path.find_last_not_of("\n") + 1); // Clean newline
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pclose(pipe);
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return path;
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}
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pclose(pipe);
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return "";
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}
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*/
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@@ -5,9 +5,9 @@
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#include <open_engine.hpp>
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#include <unistd.h>
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#include "/usr/share/dotnet/packs/Microsoft.NETCore.App.Host.arch-x64/10.0.0/runtimes/arch-x64/native/nethost.h"
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#include "/usr/share/dotnet/packs/Microsoft.NETCore.App.Host.arch-x64/10.0.0/runtimes/arch-x64/native/hostfxr.h"
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#include "/usr/share/dotnet/packs/Microsoft.NETCore.App.Host.arch-x64/10.0.0/runtimes/arch-x64/native/coreclr_delegates.h"
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#include "/usr/share/dotnet/packs/Microsoft.NETCore.App.Host.arch-x64/10.0.3/runtimes/arch-x64/native/nethost.h"
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#include "/usr/share/dotnet/packs/Microsoft.NETCore.App.Host.arch-x64/10.0.3/runtimes/arch-x64/native/hostfxr.h"
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#include "/usr/share/dotnet/packs/Microsoft.NETCore.App.Host.arch-x64/10.0.3/runtimes/arch-x64/native/coreclr_delegates.h"
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class Modding : public OpenEngine::Layer
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{
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@@ -2,7 +2,6 @@
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#define SCENE_HIERARCHY_HPP
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#include "imgui.h"
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#include <array>
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#include <open_engine.hpp>
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namespace OpenEngine {
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@@ -23,12 +22,42 @@ namespace OpenEngine {
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template <typename T>
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void DrawComponentDrawer(Entity& entity, const char* header)
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{
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if (entity.HasComponent<T>())
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if (ImGui::TreeNodeEx((void*)typeid(T).hash_code(), ImGuiTreeNodeFlags_DefaultOpen, "%s", header)) {
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bool component_marked_deletion = false;
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ImVec2 region_available = ImGui::GetContentRegionAvail();
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ImGuiTreeNodeFlags tree_node_flags = ImGuiTreeNodeFlags_DefaultOpen
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| ImGuiTreeNodeFlags_Framed
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| ImGuiTreeNodeFlags_AllowOverlap;
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if (entity.HasComponent<T>()) {
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2{ 4, 4 });
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float line_height = ImGui::GetFontSize() + ImGui::GetStyle().FramePadding.y * 2.0f;
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bool opened = ImGui::TreeNodeEx((void*)typeid(T).hash_code(), tree_node_flags, "%s", header);
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ImGui::SameLine(region_available.x - line_height * 0.5f);
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ImGui::PushStyleColor(ImGuiCol_Button, { 0.290f, 0.301f, 0.388f, 1.0f });
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if (ImGui::Button("...", ImVec2{ line_height, line_height }))
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ImGui::OpenPopup("component_settings");
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ImGui::PopStyleColor();
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ImGui::PopStyleVar();
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if (ImGui::BeginPopup("component_settings")) {
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if (ImGui::MenuItem("Remove component"))
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component_marked_deletion = true;
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ImGui::EndPopup();
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}
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if (opened) {
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entity.GetComponents<T>().OnImGuiRender(entity);
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ImGui::TreePop();
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ImGui::Separator();
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}
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ImGui::Separator();
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}
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if (component_marked_deletion)
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entity.RemoveComponents<T>();
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}
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private:
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@@ -1,3 +1,5 @@
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#include "open_engine/scene/components.hpp"
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#include "open_engine/scene/entity.hpp"
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#include <panels/scene_hierarchy.hpp>
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#include <cstring>
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@@ -13,55 +15,98 @@ namespace OpenEngine {
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void SceneHierarchy::SetContext(const Ref<Scene>& context)
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{
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scene = context;
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selected_context = {};
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}
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void ComponentPopup(Entity& selected_context)
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{
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ImGui::SeparatorText("Add");
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if (!selected_context.HasComponent<TransformComponent>())
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if (ImGui::MenuItem("Transform")) {
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selected_context.AddComponents<TransformComponent>();
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ImGui::CloseCurrentPopup();
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}
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if (!selected_context.HasComponent<SpriteRendererComponent>())
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if (ImGui::MenuItem("Sprite")) {
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selected_context.AddComponents<SpriteRendererComponent>();
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ImGui::CloseCurrentPopup();
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}
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if (!selected_context.HasComponent<CameraComponent>())
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if (ImGui::MenuItem("Camera")) {
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selected_context.AddComponents<CameraComponent>();
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ImGui::CloseCurrentPopup();
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}
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}
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void EntityPopup(Ref<Scene>& scene)
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{
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ImGui::SeparatorText("Add");
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if (ImGui::MenuItem("Empty entity")) {
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scene->CreateEntity("Empty entity");
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ImGui::CloseCurrentPopup();
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}
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}
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void SceneHierarchy::OnImGuiRender()
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{
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ImGui::Begin("Scene");
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// Scene hierarchy
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if (ImGui::Begin("Scene")) {
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for (auto entity_entt : scene->GetRegistry().view<TagComponent>()) {
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Entity entity{ entity_entt, scene.get() };
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// Draw all enitity tree names
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for (auto entity_entt : scene->GetRegistry().view<TagComponent>()) {
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Entity entity{ entity_entt, scene.get() };
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DrawEntityNode(entity);
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}
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if ((ImGui::IsMouseDown(0) && ImGui::IsWindowHovered())
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|| (ImGui::IsKeyDown(ImGuiKey_Escape) && ImGui::IsWindowHovered()))
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{
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selected_context = {};
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renamed_entity = {};
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}
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if (ImGui::BeginPopupContextWindow(0, ImGuiPopupFlags_MouseButtonRight | ImGuiPopupFlags_NoOpenOverItems))
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{
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if (ImGui::MenuItem("Create Empty Entity"))
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{
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scene->CreateEntity("Empty entity");
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DrawEntityNode(entity);
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}
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ImGui::EndPopup();
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// On click not on item, deselect
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if ((ImGui::IsMouseDown(0) && ImGui::IsWindowHovered())
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|| (ImGui::IsKeyDown(ImGuiKey_Escape) && ImGui::IsWindowHovered())) {
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selected_context = {};
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renamed_entity = {};
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}
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// On Right click open entity creation window
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if (ImGui::BeginPopupContextWindow(0, ImGuiPopupFlags_MouseButtonRight | ImGuiPopupFlags_NoOpenOverItems)) {
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EntityPopup(scene);
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ImGui::EndPopup();
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}
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// Centred fullwidth bottom button to add entity
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float button_height = ImGui::GetFrameHeight();
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ImGui::SetCursorPosY(ImGui::GetCursorPosY() + ImGui::GetContentRegionAvail().y - button_height);
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if (ImGui::Button("Add Entity", ImVec2(ImGui::GetContentRegionAvail().x, 0.0f)))
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ImGui::OpenPopup("add_entity");
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if (ImGui::BeginPopup("add_entity")) {
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EntityPopup(scene);
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ImGui::EndPopup();
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}
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ImGui::End();
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}
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ImGui::End();
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// Property window
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ImGui::Begin("Properties");
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if (selected_context) {
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DrawComponents(selected_context);
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if (ImGui::BeginPopupContextWindow(0, ImGuiPopupFlags_MouseButtonRight | ImGuiPopupFlags_NoOpenOverItems))
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{
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if (ImGui::MenuItem("Add transform"))
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{
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selected_context.AddComponents<TransformComponent>();
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}
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if (ImGui::MenuItem("Add Sprite"))
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{
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selected_context.AddComponents<SpriteRendererComponent>();
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}
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if (ImGui::MenuItem("Add camera"))
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{
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selected_context.AddComponents<CameraComponent>();
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}
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if (ImGui::BeginPopupContextWindow(0, ImGuiPopupFlags_MouseButtonRight | ImGuiPopupFlags_NoOpenOverItems)) {
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ComponentPopup(selected_context);
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ImGui::EndPopup();
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}
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// Centred fullwidth bottom button to add component
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float button_height = ImGui::GetFrameHeight();
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ImGui::SetCursorPosY(ImGui::GetCursorPosY() + ImGui::GetContentRegionAvail().y - button_height);
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if (ImGui::Button("Add Component", ImVec2(ImGui::GetContentRegionAvail().x, 0.0f)))
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ImGui::OpenPopup("add_component");
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if (ImGui::BeginPopup("add_component")) {
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ComponentPopup(selected_context);
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ImGui::EndPopup();
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}
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}
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@@ -73,6 +118,7 @@ namespace OpenEngine {
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{
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auto& tag = entity.GetComponents<TagComponent>().tag;
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|
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bool entity_marked_deletion = false;
|
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if (renamed_entity == entity && selected_context == entity) {
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char buffer[255];
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std::memset(buffer, 0, sizeof(buffer));
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@@ -93,13 +139,18 @@ namespace OpenEngine {
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renamed_entity = {};
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ImGui::PopStyleVar();
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||||
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} else {
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ImGuiTreeNodeFlags flags = ((selected_context == entity) ? ImGuiTreeNodeFlags_Selected : 0) | ImGuiTreeNodeFlags_OpenOnArrow;
|
||||
flags |= ImGuiTreeNodeFlags_SpanAvailWidth;
|
||||
flags |= ImGuiTreeNodeFlags_SpanAvailWidth | ImGuiTreeNodeFlags_SpanAvailWidth;
|
||||
|
||||
bool opened = ImGui::TreeNodeEx((void*)(uint64_t)(uint32_t)entity, flags, "%s", tag.c_str());
|
||||
|
||||
if (ImGui::BeginPopupContextItem()) {
|
||||
if (ImGui::MenuItem("Delete entity"))
|
||||
entity_marked_deletion = true;
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered() && ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
|
||||
// FocusViewportOnEntity(entity); // future implementation
|
||||
renamed_entity = {};
|
||||
@@ -120,10 +171,15 @@ namespace OpenEngine {
|
||||
last_selected_time = current_time;
|
||||
}
|
||||
}
|
||||
|
||||
if (opened)
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
if (entity_marked_deletion) {
|
||||
scene->DeleteEntity(entity);
|
||||
if (selected_context == entity)
|
||||
selected_context = {};
|
||||
}
|
||||
}
|
||||
|
||||
void SceneHierarchy::DrawComponents(Entity& entity)
|
||||
|
||||
Reference in New Issue
Block a user