too tired to think

This commit is contained in:
Erris
2026-01-31 10:27:40 +01:00
parent 5a25ab5f5f
commit 7b4950dda0
20 changed files with 160 additions and 92 deletions

View File

@@ -1,13 +1,20 @@
#ifndef RENDERER2D_HPP
#define RENDERER2D_HPP
#include "open_engine/core.hpp"
#include "open_engine/orthographic_camera.hpp"
#include "open_engine/renderer/texture.hpp"
#include "open_engine/ref_scope.hpp"
#include <glm/fwd.hpp>
namespace OpenEngine {
struct Transform
{
glm::vec3 position = {0.0f, 0.0f, 0.0f};
glm::vec3 size = {1.0f, 1.0f, 1.0f};
float rotation = 0.0f;
};
class Renderer2D
{
public:
@@ -17,10 +24,8 @@ namespace OpenEngine {
static void BeginScene(const OrthographicCamera& camera);
static void EndScene();
static void DrawQuad(const glm::vec2& position, const glm::vec2& size, const glm::vec4& color);
static void DrawQuad(const glm::vec3& position, const glm::vec2& size, const glm::vec4& color);
static void DrawQuad(const glm::vec2& position, const glm::vec2& size, const Ref<Texture2D>& texture);
static void DrawQuad(const glm::vec3& position, const glm::vec2& size, const Ref<Texture2D>& texture);
static void DrawQuad(const Transform& transform_data, const glm::vec4& color);
static void DrawQuad(const Transform& transform_data, const Ref<Texture2D>& texture, float tiling_factor = 1.0f);
};
}