cleanup and instrumentation

This commit is contained in:
Erris
2026-01-25 16:12:32 +01:00
parent c8cfed58da
commit 736591415c
61 changed files with 845 additions and 383 deletions

54
application/include/sandbox2d.hpp Normal file → Executable file
View File

@@ -1,9 +1,9 @@
#ifndef SANDBOX2D_HPP
#define SANDBOX2D_HPP
#include <dlfcn.h>
#include <open_engine.hpp>
#include <dlfcn.h>
#include "imgui.h"
#include <glm/ext/matrix_transform.hpp>
@@ -22,13 +22,17 @@ class Sandbox2DLayer : public OpenEngine::Layer
void OnAttach() override
{
OE_PROFILE_FUNCTION();
bindings = {
{"fwd/bckwd", 1},
{"right/left", 0},
{"yaw", 2}
};
face = OpenEngine::Texture2D::Create("assets/textures/awesomeface.png");
{
OE_PROFILE_SCOPE("Texture2D Creation");
face = OpenEngine::Texture2D::Create("assets/textures/awesomeface.png");
}
}
void OnDetach() override
@@ -37,15 +41,19 @@ class Sandbox2DLayer : public OpenEngine::Layer
void OnUpdate() override
{
OpenEngine::RenderCommand::SetClearColor({0.11f, 0.11f, 0.15f, 1.0f});
OpenEngine::RenderCommand::Clear();
OpenEngine::Renderer2D::BeginScene(camera.GetCamera());
OpenEngine::Renderer2D::DrawQuad(glm::vec2(0.5f, 0.5f), glm::vec2(0.3f), glm::vec4(color[0], color[1], color[2], color[3]));
OpenEngine::Renderer2D::DrawQuad(glm::vec2(-0.2f, -0.2f), glm::vec2(0.5f, 0.2f), {0.5f, 0.3f, 0.8f, 1.0f});
OpenEngine::Renderer2D::DrawQuad(glm::vec3(0.0f, 0.0f, -0.1f), glm::vec2(1.0f, 1.0f), face);
OE_PROFILE_FUNCTION()
{
OE_PROFILE_SCOPE("Setting up Rendering");
OpenEngine::RenderCommand::SetClearColor({0.11f, 0.11f, 0.15f, 1.0f});
OpenEngine::RenderCommand::Clear();
OpenEngine::Renderer2D::BeginScene(camera.GetCamera());
}
{
OE_PROFILE_SCOPE("Drawing Quads");
OpenEngine::Renderer2D::DrawQuad(glm::vec2(0.5f, 0.5f), glm::vec2(0.3f), glm::vec4(color[0], color[1], color[2], color[3]));
OpenEngine::Renderer2D::DrawQuad(glm::vec2(-0.2f, -0.2f), glm::vec2(0.5f, 0.2f), {0.5f, 0.3f, 0.8f, 1.0f});
OpenEngine::Renderer2D::DrawQuad(glm::vec3(0.0f, 0.0f, -0.1f), glm::vec2(1.0f, 1.0f), face);
}
OpenEngine::Renderer2D::EndScene();
}
@@ -62,22 +70,38 @@ class Sandbox2DLayer : public OpenEngine::Layer
void OnEvent(OpenEngine::Event& event) override
{
OE_PROFILE_FUNCTION();
OpenEngine::EventDispatcher dispatcher(event);
//dispatcher.Dispatch<OpenEngine::KeyPressedEvent>(BIND_EVENT_FN(Sandbox2DLayer::StopRunning));
camera.OnEvent(event);
{
OE_PROFILE_SCOPE("Camera OnEvent");
camera.OnEvent(event);
}
}
void OnImGuiRender() override
{
OE_PROFILE_FUNCTION();
ImGui::Begin("Square settings");
ImGui::ColorEdit4("Square color", color);
for (auto& result : profiling_results)
{
char label[50];
strcpy(label, "%.3fms ");
strcat(label, result.name);
ImGui::Text(label, result.duration);
}
profiling_results.clear();
ImGui::End();
}
private:
//OpenEngine::ShaderLibrary shader_library;
glm::vec3 square_pos = glm::vec3(0.0f);
glm::vec4 square_color = glm::vec4(1.0f);
@@ -85,7 +109,9 @@ class Sandbox2DLayer : public OpenEngine::Layer
OpenEngine::Ref<OpenEngine::Texture2D> face;
std::unordered_map<std::string, unsigned int> bindings;
OpenEngine::OrthographicCameraController camera = {1280.0f / 1440.0f, 1.0f};
OpenEngine::OrthographicCameraController camera;
std::vector<OpenEngine::Time::ProfilingResult> profiling_results;
};
#endif // SANDBOX2D_HPP