added queuing push and pop logic and having fun with c# integration
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@@ -12,12 +12,8 @@
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#include "open_engine/input/keycodes.hpp"
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#include "open_engine/renderer/buffer.hpp"
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#include "open_engine/renderer/shader.hpp"
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#include "open_engine/opengl/opengl_shader.hpp"
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#include "open_engine/renderer/texture.hpp"
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#include "open_engine/orthographic_camera_controller.hpp"
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// Entry Point -------------------------
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#include "open_engine/entry_point.hpp"
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// -------------------------------------
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#include "open_engine/renderer/renderer2d.hpp"
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#endif // OPEN_ENGINE_HPP
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