added queuing push and pop logic and having fun with c# integration

This commit is contained in:
Erris
2026-01-22 09:33:35 +01:00
parent 14134c7d2f
commit 58ea4554c7
34 changed files with 338 additions and 126 deletions

View File

@@ -3,10 +3,13 @@
#include <dlfcn.h>
#include <open_engine.hpp>
#include <unistd.h>
#include "/usr/share/dotnet/packs/Microsoft.NETCore.App.Host.arch-x64/10.0.0/runtimes/arch-x64/native/nethost.h"
#include "/usr/share/dotnet/packs/Microsoft.NETCore.App.Host.arch-x64/10.0.0/runtimes/arch-x64/native/hostfxr.h"
#include "/usr/share/dotnet/packs/Microsoft.NETCore.App.Host.arch-x64/10.0.0/runtimes/arch-x64/native/coreclr_delegates.h"
#include "open_engine/core/time.hpp"
#include "open_engine/logging.hpp"
class Modding : public OpenEngine::Layer
{
@@ -74,6 +77,7 @@ class Modding : public OpenEngine::Layer
void OnAttach() override
{
load_hostfxr();
auto load_assembly_and_get_function_pointer = get_dotnet_load_assembly("assets/scripts/mod_loader.runtimeconfig.json");
component_entry_point_fn init = nullptr;
int rc = load_assembly_and_get_function_pointer(
@@ -85,6 +89,14 @@ class Modding : public OpenEngine::Layer
(void**)&init);
init(nullptr, 1);
rc = load_assembly_and_get_function_pointer(
dotnet_lib_path,
dotnet_type,
"Hello",
UNMANAGEDCALLERSONLY_METHOD /*delegate_type_name*/,
nullptr,
(void**)&hello);
}
void OnDetach() override
@@ -93,6 +105,14 @@ class Modding : public OpenEngine::Layer
void OnUpdate() override
{
static float time = 0;
time += OpenEngine::Time::Get().DeltaTime();
if (time >= 1) {
hello(nullptr, 1);
time = 0;
}
}
void OnEvent(OpenEngine::Event& event) override
@@ -111,6 +131,8 @@ class Modding : public OpenEngine::Layer
hostfxr_get_runtime_delegate_fn get_delegate_fptr;
hostfxr_close_fn close_fptr;
component_entry_point_fn hello = nullptr;
const char_t* dotnet_lib_path = "assets/scripts/mod_loader.dll";
const char_t* dotnet_type = "OpenEngine.ModLoader, mod_loader";
const char_t* dotnet_type_method = "Init";