editor setup

This commit is contained in:
Erris
2026-02-05 17:05:33 +01:00
parent 60bf9550cd
commit 40152fafff
10 changed files with 1206 additions and 6 deletions

View File

@@ -5,6 +5,8 @@
#include <dlfcn.h>
#include "imgui.h"
#include "open_engine/core/time.hpp"
#include "open_engine/logging.hpp"
#include "open_engine/renderer/renderer2d.hpp"
#include <glm/ext/matrix_transform.hpp>
@@ -49,13 +51,20 @@ class Sandbox2DLayer : public OpenEngine::Layer
OpenEngine::RenderCommand::Clear();
OpenEngine::Renderer2D::BeginScene(camera.GetCamera());
}
static float angle = 0.0f;
float ts = OpenEngine::Time::DeltaTime();
if (angle >= 360)
angle = 0;
angle += (ts * 500.0f);
{
OE_PROFILE_SCOPE("Drawing Quads");
OpenEngine::Transform tr1 = {glm::vec3(0.5f, 0.5f, -0.2f), glm::vec3(0.3f), 20.0f};
OpenEngine::Transform tr2 = {glm::vec3(-0.2f, -0.2f, -0.1f), glm::vec3(0.5f, 0.2f, 1.0f), 10.0f};
OpenEngine::Transform tr3 = {glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, 1.0f, 1.0f), 45.0f};
OpenEngine::Transform tr1 = {glm::vec3(0.5f, 0.5f, 0.2f), glm::vec3(0.3f), 20.0f};
OpenEngine::Transform tr2 = {glm::vec3(-0.2f, -0.2f, 0.1f), glm::vec3(0.5f, 0.2f, 1.0f), angle};
OpenEngine::Transform tr3 = {glm::vec3(0.0f, 0.0f, -0.1f), glm::vec3(1.0f, 1.0f, 1.0f), 45.0f};
OpenEngine::Renderer2D::DrawQuad({glm::vec3(0.5f, 0.5f, 1.0f), glm::vec3(0.3f), 20.0f}, glm::vec4(color[0], color[1], color[2], color[3]));
OpenEngine::Renderer2D::DrawQuad({glm::vec3(0.5f, 0.5f, 0.0f), glm::vec3(0.3f), 20.0f}, glm::vec4(color[0], color[1], color[2], color[3]));
OpenEngine::Renderer2D::DrawQuad(tr2, {0.5f, 0.3f, 0.8f, 1.0f});
OpenEngine::Renderer2D::DrawQuad(tr3, face);
}