From 15a137644fcc1af6ffac2f806398f10401cfead9 Mon Sep 17 00:00:00 2001 From: Erris Date: Tue, 10 Mar 2026 03:36:27 +0100 Subject: [PATCH] moving nfde --- .../open_engine/renderer/.nvim_session | 220 ------------------ open_engine/vendor/nativefiledialog-extended | 1 - 2 files changed, 221 deletions(-) delete mode 100644 open_engine/include/open_engine/renderer/.nvim_session delete mode 160000 open_engine/vendor/nativefiledialog-extended diff --git a/open_engine/include/open_engine/renderer/.nvim_session b/open_engine/include/open_engine/renderer/.nvim_session deleted file mode 100644 index a957f00..0000000 --- a/open_engine/include/open_engine/renderer/.nvim_session +++ /dev/null @@ -1,220 +0,0 @@ -let SessionLoad = 1 -let s:so_save = &g:so | let s:siso_save = &g:siso | setg so=0 siso=0 | setl so=-1 siso=-1 -let v:this_session=expand(":p") -silent only -silent tabonly -cd ~/projects/open_engine/open_engine -if expand('%') == '' && !&modified && line('$') <= 1 && getline(1) == '' - let s:wipebuf = bufnr('%') -endif -let s:shortmess_save = &shortmess -if &shortmess =~ 'A' - set shortmess=aoOA -else - set shortmess=aoO -endif -badd +1 ~/projects/open_engine/open_engine -badd +170 ~/projects/open_engine/open_engine/src/open_engine/imgui/imgui_layer.cpp -badd +4 ~/projects/open_engine/open_engine/include/open_engine/opengl/imgui_glfw.h -badd +35 ~/projects/open_engine/open_engine/include/open_engine/opengl/imgui_opengl.h -badd +23 ~/projects/open_engine/open_engine/src/open_engine/application.cpp -badd +47 ~/projects/open_engine/open_engine/CMakeLists.txt -badd +12 ~/projects/open_engine/open_engine/include/open_engine/imgui/imgui_layer.hpp -badd +123 ~/projects/open_engine/open_engine/src/open_engine/opengl/imgui_opengl.cpp -badd +89 ~/.conan2/p/b/imgui15e51a8fb5246/p/include/imgui.h -badd +7 ~/projects/open_engine/open_engine/.envrc -badd +5 ~/projects/open_engine/open_engine/include/open_engine/core.hpp -badd +11 ~/.conan2/p/b/imgui15e51a8fb5246/p/include/imgui_export_headers.h -badd +1 ~/projects/open_engine/open_engine/src/open_engine/opengl/build_opengl.cpp -badd +4 ~/projects/open_engine/open_engine/src/open_engine/opengl/imgui_build.cpp -badd +1 ~/projects/open_engine/open_engine/conanfile.txt -badd +1 ~/projects/open_engine/open_engine/build/imguiTargets.cmake -badd +8 ~/projects/open_engine/open_engine/include/open_engine/logging.hpp -badd +4 ~/projects/open_engine/open_engine/src/open_engine/logging.cpp -badd +110 ~/projects/open_engine/open_engine/src/open_engine/opengl/imgui_glfw.cpp -badd +1 ~/projects/open_engine/open_engine/include/open_engine/application.hpp -badd +21 ~/projects/open_engine/open_engine/src/open_engine/window/linux_window.cpp -badd +24 ~/projects/open_engine/open_engine/include/open_engine/window/window.hpp -badd +27 ~/projects/open_engine/open_engine/include/open_engine/window/linux_window.hpp -badd +7 ~/projects/open_engine/open_engine/include/open_engine/renderer/GraphicsContext.hpp -badd +12 ~/projects/open_engine/open_engine/include/open_engine/opengl/opengl_context.hpp -badd +10 ~/projects/open_engine/open_engine/src/open_engine/input/linux_input.cpp -badd +17 ~/projects/open_engine/open_engine/src/open_engine/opengl/opengl_context.cpp -badd +3295 ~/projects/open_engine/open_engine/vendor/glad/include/glad/glad.h -badd +148 ~/projects/open_engine/open_engine/vendor/glad/src/glad/glad.c -badd +13 ~/projects/open_engine/open_engine/include/open_engine/renderer/graphics_context.hpp -badd +80 ~/projects/open_engine/open_engine/src/open_engine/opengl/opengl_shader.cpp -badd +8 ~/projects/open_engine/open_engine/include/open_engine/opengl/opengl_shader.hpp -badd +8 ~/projects/open_engine/open_engine/include/open_engine/renderer/shader.hpp -badd +1 ~/projects/open_engine/open_engine/src/open_engine/renderer/shader.cpp -badd +1 ~/projects/open_engine/open_engine/include/open_engine/pch.hpp -badd +3 ~/projects/open_engine/open_engine/assets/shaders/fragment.frag.old -badd +1 ~/projects/open_engine/open_engine/assets/shaders/fragment.frag -badd +5 ~/projects/open_engine/open_engine/assets/shaders/vertex.vert -badd +1 ~/projects/open_engine/open_engine/\' -badd +66 ~/projects/open_engine/open_engine/include/open_engine/renderer/buffer.hpp -badd +56 ~/projects/open_engine/open_engine/src/open_engine/renderer/buffer.cpp -badd +18 ~/projects/open_engine/open_engine/include/open_engine/opengl/opengl_buffer.hpp -badd +34 ~/projects/open_engine/open_engine/src/open_engine/opengl/opengl_buffer.cpp -badd +2 ~/projects/open_engine/open_engine/src/open_engine/renderer/renderer.cpp -badd +5 ~/projects/open_engine/open_engine/include/open_engine/renderer/renderer.hpp -badd +1 ~/projects/open_engine/open_engine/src/open_engine/layer.cpp -badd +12 ~/projects/open_engine/open_engine/include/open_engine/layer.hpp -badd +21 ~/projects/open_engine/open_engine/include/open_engine/events/event.hpp -badd +11 ~/projects/open_engine/open_engine/src/open_engine/renderer/vertex_array.cpp -badd +8 ~/projects/open_engine/open_engine/include/open_engine/renderer/vertex_array.hpp -badd +27 ~/projects/open_engine/open_engine/src/open_engine/layer_stack.cpp -badd +1 ~/projects/open_engine/open_engine/include/open_engine/layer_stack.hpp -argglobal -%argdel -$argadd ~/projects/open_engine/open_engine -set stal=2 -tabnew +setlocal\ bufhidden=wipe -tabrewind -edit ~/projects/open_engine/open_engine/include/open_engine/renderer/vertex_array.hpp -let s:save_splitbelow = &splitbelow -let s:save_splitright = &splitright -set splitbelow splitright -wincmd _ | wincmd | -vsplit -1wincmd h -wincmd w -let &splitbelow = s:save_splitbelow -let &splitright = s:save_splitright -wincmd t -let s:save_winminheight = &winminheight -let s:save_winminwidth = &winminwidth -set winminheight=0 -set winheight=1 -set winminwidth=0 -set winwidth=1 -exe 'vert 1resize ' . ((&columns * 127 + 127) / 255) -exe 'vert 2resize ' . ((&columns * 127 + 127) / 255) -argglobal -setlocal foldmethod=manual -setlocal foldexpr=0 -setlocal foldmarker={{{,}}} -setlocal foldignore=# -setlocal foldlevel=0 -setlocal foldminlines=1 -setlocal foldnestmax=20 -setlocal foldenable -silent! normal! zE -let &fdl = &fdl -let s:l = 8 - ((7 * winheight(0) + 13) / 27) -if s:l < 1 | let s:l = 1 | endif -keepjumps exe s:l -normal! zt -keepjumps 8 -normal! 0 -lcd ~/projects/open_engine/open_engine -wincmd w -argglobal -if bufexists(fnamemodify("~/projects/open_engine/open_engine/include/open_engine/renderer/vertex_array.hpp", ":p")) | buffer ~/projects/open_engine/open_engine/include/open_engine/renderer/vertex_array.hpp | else | edit ~/projects/open_engine/open_engine/include/open_engine/renderer/vertex_array.hpp | endif -if &buftype ==# 'terminal' - silent file ~/projects/open_engine/open_engine/include/open_engine/renderer/vertex_array.hpp -endif -setlocal foldmethod=manual -setlocal foldexpr=0 -setlocal foldmarker={{{,}}} -setlocal foldignore=# -setlocal foldlevel=0 -setlocal foldminlines=1 -setlocal foldnestmax=20 -setlocal foldenable -silent! normal! zE -let &fdl = &fdl -let s:l = 1 - ((0 * winheight(0) + 13) / 27) -if s:l < 1 | let s:l = 1 | endif -keepjumps exe s:l -normal! zt -keepjumps 1 -normal! 0 -lcd ~/projects/open_engine/open_engine -wincmd w -exe 'vert 1resize ' . ((&columns * 127 + 127) / 255) -exe 'vert 2resize ' . ((&columns * 127 + 127) / 255) -tabnext -edit ~/projects/open_engine/open_engine/assets/shaders/fragment.frag -let s:save_splitbelow = &splitbelow -let s:save_splitright = &splitright -set splitbelow splitright -wincmd _ | wincmd | -vsplit -1wincmd h -wincmd w -let &splitbelow = s:save_splitbelow -let &splitright = s:save_splitright -wincmd t -let s:save_winminheight = &winminheight -let s:save_winminwidth = &winminwidth -set winminheight=0 -set winheight=1 -set winminwidth=0 -set winwidth=1 -exe 'vert 1resize ' . ((&columns * 254 + 127) / 255) -exe 'vert 2resize ' . ((&columns * 0 + 127) / 255) -argglobal -setlocal foldmethod=manual -setlocal foldexpr=0 -setlocal foldmarker={{{,}}} -setlocal foldignore=# -setlocal foldlevel=0 -setlocal foldminlines=1 -setlocal foldnestmax=20 -setlocal foldenable -silent! normal! zE -let &fdl = &fdl -let s:l = 11 - ((8 * winheight(0) + 13) / 27) -if s:l < 1 | let s:l = 1 | endif -keepjumps exe s:l -normal! zt -keepjumps 11 -normal! 020| -lcd ~/projects/open_engine/open_engine -wincmd w -argglobal -if bufexists(fnamemodify("~/projects/open_engine/open_engine/assets/shaders/vertex.vert", ":p")) | buffer ~/projects/open_engine/open_engine/assets/shaders/vertex.vert | else | edit ~/projects/open_engine/open_engine/assets/shaders/vertex.vert | endif -if &buftype ==# 'terminal' - silent file ~/projects/open_engine/open_engine/assets/shaders/vertex.vert -endif -balt ~/projects/open_engine/open_engine/assets/shaders/fragment.frag -setlocal foldmethod=manual -setlocal foldexpr=0 -setlocal foldmarker={{{,}}} -setlocal foldignore=# -setlocal foldlevel=0 -setlocal foldminlines=1 -setlocal foldnestmax=20 -setlocal foldenable -silent! normal! zE -let &fdl = &fdl -let s:l = 12 - ((11 * winheight(0) + 13) / 27) -if s:l < 1 | let s:l = 1 | endif -keepjumps exe s:l -normal! zt -keepjumps 12 -normal! 022| -lcd ~/projects/open_engine/open_engine -wincmd w -exe 'vert 1resize ' . ((&columns * 254 + 127) / 255) -exe 'vert 2resize ' . ((&columns * 0 + 127) / 255) -tabnext 1 -set stal=1 -if exists('s:wipebuf') && len(win_findbuf(s:wipebuf)) == 0 && getbufvar(s:wipebuf, '&buftype') isnot# 'terminal' - silent exe 'bwipe ' . s:wipebuf -endif -unlet! s:wipebuf -set winheight=1 winwidth=20 -let &shortmess = s:shortmess_save -let &winminheight = s:save_winminheight -let &winminwidth = s:save_winminwidth -let s:sx = expand(":p:r")."x.vim" -if filereadable(s:sx) - exe "source " . fnameescape(s:sx) -endif -let &g:so = s:so_save | let &g:siso = s:siso_save -set hlsearch -doautoall SessionLoadPost -unlet SessionLoad -" vim: set ft=vim : diff --git a/open_engine/vendor/nativefiledialog-extended b/open_engine/vendor/nativefiledialog-extended deleted file mode 160000 index 5137e5e..0000000 --- a/open_engine/vendor/nativefiledialog-extended +++ /dev/null @@ -1 +0,0 @@ -Subproject commit 5137e5ee19b57f0441c51fed25ffe6d7858fec10