adding editor
This commit is contained in:
76
editor/include/level_editor.hpp
Normal file
76
editor/include/level_editor.hpp
Normal file
@@ -0,0 +1,76 @@
|
||||
#ifndef LEVEL_EDITOR_HPP
|
||||
#define LEVEL_EDITOR_HPP
|
||||
|
||||
#include <view_layer.hpp>
|
||||
|
||||
#include <open_engine.hpp>
|
||||
|
||||
class LevelEditor : public ViewLayer
|
||||
{
|
||||
public:
|
||||
LevelEditor()
|
||||
: ViewLayer("level_editor", (float)OpenEngine::Application::Get().GetWindow().GetWidth() /
|
||||
OpenEngine::Application::Get().GetWindow().GetHeight(), 1.0f)
|
||||
{
|
||||
}
|
||||
|
||||
void OnAttach() override
|
||||
{
|
||||
OpenEngine::FramebufferSpecification specs;
|
||||
specs.width = 1280;
|
||||
specs.height = 720;
|
||||
|
||||
GetFramebuffer() = OpenEngine::FrameBuffer::Create(specs);
|
||||
|
||||
};
|
||||
|
||||
void OnUpdate() override
|
||||
{
|
||||
{
|
||||
OE_PROFILE_SCOPE("Setting up Rendering");
|
||||
GetCamera().OnUpdate();
|
||||
GetFramebuffer()->Bind();
|
||||
}
|
||||
|
||||
OpenEngine::RenderCommand::SetClearColor({0.11f, 0.11f, 0.15f, 1.0f});
|
||||
OpenEngine::RenderCommand::Clear();
|
||||
|
||||
OpenEngine::Renderer2D::BeginScene(GetCamera().GetCamera());
|
||||
|
||||
for (float y = -5.0f; y < 5.0f; y += 0.5f) {
|
||||
for (float x = -5.0f; x < 5.0f; x += 0.5f) {
|
||||
|
||||
glm::vec4 gradient_color = {(x + 5.0f) / 10.0f, 0.3f, (y + 5.0f) / 10.0f, 1.0f};
|
||||
OpenEngine::Renderer2D::DrawQuad({{x, y, 0.0f}, glm::vec3(0.45f, 0.45f, 0.0f)}, gradient_color);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
auto& cursor = GetCursorPos();
|
||||
OE_TRACE("world coordinates: {} {}", cursor.x, cursor.y);
|
||||
OpenEngine::Transform tr5 = {glm::vec3(cursor.x, cursor.y, 0.9f), glm::vec3(0.1f, 0.1f, 0.0f), 0.0f};
|
||||
OpenEngine::Renderer2D::DrawQuad(tr5, {1, 1, 1, 1});
|
||||
|
||||
OpenEngine::Renderer2D::EndScene();
|
||||
|
||||
GetFramebuffer()->Unbind();
|
||||
};
|
||||
|
||||
void OnEvent(OpenEngine::Event& event) override
|
||||
{
|
||||
auto& cursor = GetCursorPos();
|
||||
OE_TRACE("world coordinates: {} {}", cursor.x, cursor.y);
|
||||
OpenEngine::Transform tr5 = {glm::vec3(cursor.x, cursor.y, 0.9f), glm::vec3(1.0f, 1.0f, 0.0f), 0.0f};
|
||||
OpenEngine::Renderer2D::DrawQuad(tr5, {1, 1, 1, 1});
|
||||
|
||||
OpenEngine::Renderer2D::EndScene();
|
||||
|
||||
GetFramebuffer()->Unbind();
|
||||
};
|
||||
|
||||
void OnDetach() override {};
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
#endif // LEVEL_EDITOR_HPP
|
||||
Reference in New Issue
Block a user