#ifndef OPEN_ENGINE_HPP
#define OPEN_ENGINE_HPP

#include "open_engine/application.hpp"
#include "open_engine/logging.hpp"
#include "open_engine/events/key_event.hpp"
#include "open_engine/imgui/imgui_layer.hpp"
#include "open_engine/renderer/render_command.hpp"
#include "open_engine/renderer/renderer.hpp"
#include "open_engine/core/time.hpp"
#include "open_engine/input/input_system.hpp"
#include "open_engine/input/keycodes.hpp"
#include "open_engine/renderer/buffer.hpp"
#include "open_engine/renderer/shader.hpp"
#include "open_engine/opengl/opengl_shader.hpp"
#include "open_engine/renderer/texture.hpp"
#include "open_engine/orthographic_camera_controller.hpp"

// Entry Point -------------------------
#include "open_engine/entry_point.hpp"
// -------------------------------------

#endif // OPEN_ENGINE_HPP
